Aziraphale Level 1 of the Dungeon (2, -5, D:1) a +0 ring mail (9, -15, D:1) a +0 mace (11, 15, D:1) 14 arrows (21, 8, D:1) a +0 robe (22, 17, D:1) a +0 club (23, 24, D:1) a +0 short sword (27, 17, D:1) a +0 whip (40, 7, D:1) a +0 hunting sling (44, -8, D:1) a +0 dagger (45, -9, D:1) a +0 club 5 stones (45, -8, D:1) a +0 club (49, -10, D:1) a +0 hunting sling (52, 23, D:1) a +0 club (54, 21, D:1) a cursed -3 club (54, 23, D:1) 18 stones (57, 7, D:1) 7 poisoned needles (58, 18, D:1) a +0 whip Level 2 of the Dungeon (0, 0, D:2) an adder corpse (skeletalised by now) (5, 29, D:2) a +0 dagger (29, 41, D:2) a jackal corpse (34, 44, D:2) a stone (35, 48, D:2) a +0 short sword a kobold corpse (38, 27, D:2) 14 stones (46, -3, D:2) a +0 long sword (54, 39, D:2) a +0 whip (57, 15, D:2) 25 stones (57, 16, D:2) a +0 club (57, 53, D:2) a +1 mace of draining