Aziraphale Level 1 of the Dungeon (2, 13, D:1) 13 stones (7, 11, D:1) a +0 club (8, -19, D:1) 12 stones (10, 0, D:1) a +0 mace (30, -4, D:1) 20 bolts (30, 12, D:1) 15 arrows (31, -17, D:1) a +0 mace (32, -12, D:1) 23 sling bullets (39, -5, D:1) 16 stones (40, -7, D:1) 17 gold pieces (40, -5, D:1) a +0 leather armour (41, -7, D:1) a potion of mutation (44, -5, D:1) 10 gold pieces (47, 1, D:1) a stone (47, 2, D:1) 25 stones a goblin corpse (skeletalised by now) (48, 0, D:1) a bat corpse (skeletalised by now) (52, -15, D:1) a +0 club Level 2 of the Dungeon (0, 0, D:2) a +0 leather armour (1, 3, D:2) 15 arrows (6, 2, D:2) a +0 mace (9, 2, D:2) a jackal corpse (19, 3, D:2) 19 stones (21, 0, D:2) 33 bolts (23, -9, D:2) a +0 flail (23, 21, D:2) a +0 ring mail (23, 27, D:2) a +0 dagger (31, 22, D:2) a stone (32, 29, D:2) 19 bolts (33, 23, D:2) a +0 hunting sling 24 stones (40, 6, D:2) a goblin corpse (46, 27, D:2) a +0 club Level 3 of the Dungeon (0, 0, D:3) a scroll of recharging (18, -4, D:3) 8 gold pieces