Aziraphale Level 1 of the Dungeon (10, -23, D:1) a +0 hand axe (12, -30, D:1) a +0 hunting sling (21, -3, D:1) a +0 hand axe (21, 4, D:1) 15 arrows (24, -41, D:1) a +0 dagger (25, -48, D:1) a +0 club (28, -50, D:1) 20 arrows (32, 6, D:1) 17 stones (33, 2, D:1) a +0 robe (34, -2, D:1) 20 stones (38, -12, D:1) a +0 club (38, 2, D:1) a +0 dagger (48, -26, D:1) a +0 dagger (48, -2, D:1) a +0 dagger (52, 3, D:1) a +0 short sword (54, -27, D:1) 2 stones a +0 ring mail Level 2 of the Dungeon (0, 0, D:2) a +0 short sword (5, 20, D:2) 14 arrows (16, 14, D:2) 18 bolts (21, 22, D:2) a +0 club (27, 9, D:2) 21 stones (28, 30, D:2) 23 stones (30, 13, D:2) a +0 club (35, 33, D:2) 15 stones Level 3 of the Dungeon (0, 0, D:3) a +0 robe (7, -1, D:3) a +0 club a hobgoblin corpse (skeletalised by now) (11, -1, D:3) a +0 spear (15, -1, D:3) a +0 club a +0 club a throwing net a hobgoblin corpse (skeletalised by now) (19, -4, D:3) a jackal corpse (skeletalised by now) (20, -10, D:3) a meat ration (25, -1, D:3) 24 arrows (35, -4, D:3) 20 sling bullets (37, -7, D:3) a throwing net (37, -6, D:3) a throwing net (37, -5, D:3) a +0 club a gnoll corpse (45, -15, D:3) a cursed -1 club a hobgoblin corpse (48, -7, D:3) a plain deck of escape (56, -3, D:3) a +0 club (unseen) (59, -3, D:3) a +0 halberd (61, -7, D:3) 21 stones