Dungeon Crawl Stone Soup version 0.18.1-50-g88ac8fd (webtiles) character file. 137 Aziraphale the Magician (level 5, 0/28 HPs) Began as a Deep Elf Conjurer on Sept 16, 2016. Slain by an orc priest ... wielding a +0 trident (6 damage) ... on level 4 of the Dungeon. The game lasted 00:11:09 (1988 turns). Aziraphale the Magician (Deep Elf Conjurer) Turns: 1988, Time: 00:11:09 Health: 0/28 AC: 2 Str: 5 XL: 5 Next: 0% Magic: 0/15 EV: 12 Int: 21 God: Gold: 143 SH: 0 Dex: 10 Spells: 1 memorised, 15 levels left rFire + + . SeeInvis . l - +8 dagger "Xoddinwe" {elec, rElec rF++ Dex-5} rCold . . . Gourm . v - +0 robe rNeg . . . Faith . (no shield) rPois . Spirit . (no helmet) rElec + Dismiss . (no cloak) rCorr . Reflect . (no gloves) SustAt . Harm . (no boots) MR ..... (no amulet) Stlth ++........ (no ring) (no ring) @: very slightly contaminated, not resistant to hostile enchantments, unstealthy A: no striking features a: no special abilities You were on level 4 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 4 of its levels. You collected 143 gold pieces. Inventory: Hand Weapons f - a +1 dagger of electrocution l - the +8 dagger "Xoddinwe" (weapon) {elec, rElec rF++ Dex-5} (You found it on level 4 of the Dungeon) Occasionally, upon striking a foe, it will discharge some electrical energy and cause terrible harm. It affects your dexterity (-5). It greatly protects you from fire. It insulates you from electricity. n - a +1 dagger of venom q - a +2 dagger of venom Missiles d - 4 needles of frenzy r - 27 poisoned needles Armour v - a +0 robe (worn) Jewellery w - a +3 ring of evasion {unknown} Scrolls e - 2 scrolls of magic mapping {unknown} h - a scroll of remove curse {unknown} j - 2 scrolls of enchant weapon {unknown} m - 2 scrolls of immolation {unknown} o - a scroll of identify {unknown} p - 2 scrolls of teleportation {unknown} Potions g - 4 potions of cancellation {unknown} i - 2 potions of degeneration {unknown} k - a potion of heal wounds {unknown} s - a potion of invisibility {unknown} u - 2 potions of ambrosia {unknown} x - a potion of might {unknown} Books b - a book of Conjurations Spells Type Level a - Magic Dart Conjuration 1 b - Searing Ray Conjuration 2 c - Dazzling Spray Conjuration/Hexes 3 d - Fulminant Prism Conjuration/Hexes 4 e - Iskenderun's Mystic Blast Conjuration 4 f - Iskenderun's Battlesphere Conjuration/Charms 5 Comestibles a - 3 fruits c - 3 bread rations t - a slice of pizza Skills: - Level 2.4 Dodging - Level 2.4 Stealth + Level 6.1 Spellcasting * Level 5.2 Conjurations You had 15 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Magic Dart Conj #### 1% 1 None Dungeon Overview and Level Annotations Branches: Dungeon (4/15) Temple: D:4-7 Altars: Message History The orc priest misses you. The orc priest closely misses you. You barely miss the orc priest. The orc priest is heavily wounded. The orc priest hits you with a whip. The orc priest hits you from afar with a trident! You puncture the orc priest! There is a sudden explosion of sparks! You kill the orc priest! You have reached level 5! The orc priest hits you from afar with a trident. * * * LOW HITPOINT WARNING * * * Unknown command. Casting: Magic Dart Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart Press: ? - help, Shift-Dir - straight line, f/p - orc priest Aim: an orc priest, wielding a trident and wearing a twisted crystal amulet The magic dart hits the orc priest. The orc priest is lightly wounded. The orc priest hits you from afar with a trident. You die... ## .# #.# ### #.. ..#.. ...###... #........ #@# .. .. #)# ...$# ....###o# ..... ........# #.#... ...o.##.######...# †....##.##.....#### ..#..)%...........# # .o...o..............###.. .....#.................# You could see an orc priest. Vanquished Creatures An orc priest (D:4) An orc wizard (D:4) 2 adders (D:2) An adder skeleton (D:4) 2 worms (D:2) A dart slug (D:1) 4 giant geckos An orc (D:4) 10 bats A giant cockroach (D:1) 3 goblins (D:1) 4 hobgoblins 4 jackals (D:1) 9 kobolds A ball python (D:3) 3 giant newts 3 rats 51 creatures vanquished. Notes Turn | Place | Note -------------------------------------------------------------- 0 | D:1 | Aziraphale the Deep Elf Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 210 | D:1 | Reached skill level 4 in Spellcasting 210 | D:1 | Reached XP level 2. HP: 15/15 MP: 7/9 619 | D:1 | Reached XP level 3. HP: 19/19 MP: 4/11 686 | D:1 | Reached skill level 5 in Spellcasting 1544 | D:2 | Reached skill level 6 in Spellcasting 1544 | D:2 | Reached XP level 4. HP: 24/24 MP: 11/14 1874 | D:3 | Noticed a hippogriff 1956 | D:4 | Got a bone dagger 1957 | D:4 | Identified the +8 dagger "Xoddinwe" {elec, rElec rF++ Dex-5} (You found it on level 4 of the Dungeon) 1973 | D:4 | Reached skill level 5 in Conjurations 1987 | D:4 | Reached XP level 5. HP: 10/28 MP: 1/15 1988 | D:4 | Slain by an orc priest Skill XL: | 1 2 3 4 | ---------------+-------------+----- Spellcasting | 4 6 | 6.1 Conjurations | 5 | 5.2 Dodging | | 2.4 Stealth | | 2.4 Action | 1- 3 | 4- 6 || total -------------------------+-------+-------++------- Melee: Dagger | 4 | 2 || 6 Cast: Magic Dart | 84 | 32 || 116 Eat: Meat ration | | 1 || 1 Armor: Robe | 1 | || 1 Dodge: Dodged | 4 | 5 || 9