Dungeon Sprint DCSS version 0.23-a0-301-g9da9e51 (webtiles) character file. 4 Axe the Skirmisher (level 1, -5/26 HPs) Began as an Ogre Fighter on Oct 7, 2018. Slain by an ice beast (13 damage) ... in the Dungeon (Sprint IX: "|||||||||||||||||||||||||||||"). The game lasted 00:00:16 (77 turns). Axe the Skirmisher (Ogre Fighter) Turns: 77, Time: 00:00:17 Health: -5/26 AC: 3 Str: 24 XL: 1 Next: 60% Magic: 1/1 EV: 8 Int: 9 God: Gold: 0 SH: 8 Dex: 8 Spells: 0/0 levels left rFire . . . SeeInvis . a - +0 flail rCold . . . Gourm . c - +0 shield rNeg . . . Faith . b - +0 robe rPois . Spirit . (helmet restricted) rElec . Reflect . (no cloak) rCorr . Harm . (gloves unavailable) MR ..... NoTele + (boots unavailable) Stlth +......... (no amulet) HPRegen 0.08/turn (no ring) MPRegen 0.07/turn (no ring) @: mighty A: large, unfitting armour, tough skin 1 a: no special abilities You were in the Dungeon. You were not hungry. You visited 1 branch Inventory: Hand Weapons a - a +0 flail (weapon) Armour b - a +0 robe (worn) c - a +0 shield (worn) Scrolls k - a scroll of blinking Potions e - a potion of curing g - a potion of heal wounds h - a potion of haste i - 2 potions of magic j - a potion of berserk rage Comestibles f - a ration Skills: + Level 4.4 Fighting + Level 2.1 Maces & Flails + Level 0.8 Armour + Level 3.0 Dodging + Level 3.0 Shields You couldn't memorise any spells. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Altars: Innate Abilities, Weirdness & Mutations You are too large for most types of armour. You have tough skin. (AC +1) Message History HP restored. You see here a bat corpse. You open the door. An adder, an ice beast, an orc, a crimson imp and a shadow imp come into view. The adder hisses angrily. The crimson imp shouts! The shadow imp shouts! You feel very mighty all of a sudden. The ice beast hits you. The ice beast freezes you. You closely miss the ice beast. You block the ice beast's attack. You sock the ice beast! The ice beast is moderately wounded. The ice beast barely misses you. The ice beast hits you. The ice beast freezes you! You hit the ice beast. The ice beast is moderately wounded. The ice beast closely misses you. You closely miss the ice beast. The ice beast is moderately wounded. The ice beast hits you. The ice beast freezes you! Ouch! That really hurt! You die... ▓+▓ ▓.▓ ▓S▓ ▓5▓ ▓o▓ ▓5▓ ▓Y▓ ▓@▓ ▓.▓ ▓.▓ ▓.▓ ▓†▓ ▓'▓ ▓.▓ ▓.▓ ▓.▓ You could see an ice beast, a crimson imp, an adder, a shadow imp and an orc. Vanquished Creatures A giant cockroach (D) 2 bats (D) 2 rats (D) 5 creatures vanquished. Vanquished Creatures (others) A spatial maelstrom (D) 1 creature vanquished. Grand Total: 6 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D | Axe the Ogre Fighter began the quest for the Orb. 0 | D | Reached XP level 1. HP: 24/24 MP: 1/1 7 | D | Banished a spatial maelstrom 72 | D | Noticed a crimson imp 72 | D | Noticed an ice beast 77 | D | Slain by an ice beast Vault maps used: D: linesprint Skill XL: | 1 | ---------------+----+----- Maces & Flails | 2 | 2.1 Dodging | 3 | 3.0 Shields | 3 | 3.0 Fighting | | 4.4 Armour | | 0.8 Action || total -------------------------++------- Melee: Flail || 26 Use: Potion || 1 Armor: Robe || 12 Dodge: Dodged || 11 Block: Shield || 20 Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 0 | 6 | 100.0 | 0 | 5 | 100.0 +---------+---------+-------+---------+---------+------- D | 0 | 6 | 100.0 | 0 | 5 | 100.0 +---------+---------+-------+---------+---------+-------