Dungeon Crawl Stone Soup version 0.23-a0-175-g97aacdb (webtiles) character file. 2 Axe the Vexing (level 1, -1/10 HPs) Began as a Deep Elf Enchanter on Sept 18, 2018. Slain by a goblin ... wielding a +0 dagger (4 damage) ... on level 1 of the Dungeon. The game lasted 00:00:24 (47 turns). Axe the Vexing (Deep Elf Enchanter) Turns: 47, Time: 00:00:25 Health: -1/10 AC: 2 Str: 5 XL: 1 Next: 33% Magic: 5/6 EV: 13 Int: 19 God: Gold: 9 SH: 0 Dex: 15 Spells: 5/6 levels left rFire . . . SeeInvis . a - +1 dagger rCold . . . Gourm . (no shield) rNeg . . . Faith . b - +0 robe rPois . Spirit . (no helmet) rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... (no boots) Stlth ++........ (no amulet) HPRegen 0.03/turn (no ring) MPRegen 0.10/turn (no ring) @: no status effects A: no striking features a: no special abilities You were on level 1 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 9 gold pieces. Inventory: Hand Weapons a - a +1 dagger (weapon) Armour b - a +0 robe (worn) Scrolls c - a scroll of random uselessness {unknown} Comestibles d - a ration Skills: - Level 1.0 Short Blades - Level 2.4 Dodging - Level 3.6 Stealth - Level 3.0 Spellcasting * Level 4.2 Hexes You had 5 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Corona Hex ###.... 2% 1 None Your spell library contained the following spells: Spells Type Power Failure Level Hunger Confuse Hex ###..... 8% 3 ###.... Tukima's Dance Hex ###..... 8% 3 ###.... Ensorcelled Hibernation Hex/Ice ##.... 10% 2 ##..... Dazzling Spray Conj/Hex ##.... 19% 3 ###.... Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Message History The rat is moderately wounded. The goblin shouts! The rat misses you. You hit the rat. You kill the rat! The goblin closely misses you. You hit the goblin. The goblin is heavily wounded. The goblin hits you with a dagger. Casting: Corona (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Corona (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line, f - goblin Aim: a goblin, wielding a dagger (heavily wounded, chance to defeat MR: 73%) The goblin barely resists. The goblin hits you with a dagger. * * * LOW HITPOINT WARNING * * * You closely miss the goblin. The goblin is heavily wounded. The goblin hits you with a dagger. You die... #. #.# #. #.# # #.# #. #.# #( #.# #.#### #.#.# ##.## #.#..# ##.## ##...###...#.###.#.# #..........##.#.#.#. #..g.# #...###.#.<.# #@#####.###.#.#.#. #........#†###.#.# #######...## ##.## #....## #.# #.##..# #. #.###..# # #.# ### #.# #.# You could see a goblin. Vanquished Creatures 2 bats (D:1) A rat (D:1) 3 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Axe the Deep Elf Enchanter began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 47 | D:1 | Slain by a goblin Vault maps used: D:1: minmay_arrival_diagonal_passages Action || total -------------------------++------- Melee: Dagger || 17 Cast: Corona || 2 Stab: Sleeping || 1 Armor: Robe || 5 Dodge: Dodged || 18 Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 4 | 0 | 0.0 | 3 | 0 | 0.0 +---------+---------+-------+---------+---------+------- D:1 | 4 | 0 | 0.0 | 3 | 0 | 0.0 +---------+---------+-------+---------+---------+-------