Dungeon Crawl Stone Soup version 0.23-a0-315-ga85b81c (webtiles) character file. 47 Avernum the Skirmisher (level 3, -5/36 HPs) Began as a Deep Dwarf Monk on Oct 13, 2018. Slain by an orc ... wielding a +0 hand axe (6 damage) ... on level 4 of the Dungeon. The game lasted 00:02:44 (515 turns). Avernum the Skirmisher (Deep Dwarf Monk) Turns: 515, Time: 00:02:44 Health: -5/36 AC: 3 Str: 14 XL: 3 Next: 48% Magic: 3/3 EV: 14 Int: 10 God: Gold: 8 SH: 0 Dex: 16 Spells: 2/2 levels left rFire . . . SeeInvis . a - +0 mace rCold . . . Gourm . (no shield) rNeg . . . Faith . b - +0 robe rPois . Spirit . i - +0 helmet rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... (no boots) Stlth ++........ (no amulet) HPRegen 0.00/turn (no ring) MPRegen 0.08/turn (no ring) @: non-regenerating A: damage resistance, heal wounds, sense surroundings 1, no regeneration a: Heal Wounds You were on level 4 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 4 of its levels. You collected 8 gold pieces. Inventory: Hand Weapons a - a +0 mace (weapon) Missiles e - 23 sling bullets Armour b - a +0 robe (worn) i - a +0 helmet (worn) Scrolls f - a scroll of random uselessness {unknown} Comestibles c - a ration d - 5 chunks of flesh Skills: * Level 4.1 Fighting - Level 3.0 Maces & Flails - Level 3.2 Dodging - Level 2.4 Stealth You had 2 spell levels left. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (4/15) Temple: D:4-7 Altars: Ashenzari Innate Abilities, Weirdness & Mutations You are resistant to damage. You can heal yourself by infusing magical energy. You passively map a small area around you. You do not regenerate. Message History You are no longer poisoned. You open the door. Found a shattered altar of Ashenzari. There is an open door here. There is a shattered altar of Ashenzari here. You hit the orc but do no damage. The orc is heavily wounded. The orc closely misses you. You hit the orc but do no damage. The orc is heavily wounded. The orc hits you with a hand axe. * * * LOW HITPOINT WARNING * * * The orc hits you but does no damage. You closely miss the orc. The orc is heavily wounded. The orc completely misses you. You hit the orc but do no damage. The orc is heavily wounded. The orc hits you with a hand axe! You die... ##### #...####### #o#..Z.<%.# #@#######.# ### .# * * ** * *.. * *.## ** * * ** ,,,<.# , ,* * .# * , .. , You could see an orc. Vanquished Creatures 2 adders (D:3) An ooze (D:1) A leopard gecko (D:3) 3 bats 4 goblins 4 hobgoblins 2 frilled lizards 4 kobolds 5 rats 26 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Avernum the Deep Dwarf Monk began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 20/20 MP: 1/1 109 | D:1 | Reached skill level 3 in Fighting 146 | D:1 | Reached XP level 2. HP: 19/28 MP: 2/2 281 | D:3 | Found a shattered altar of Ashenzari. 285 | D:3 | Saw a vision of the Shoals and the Spider Nest. 285 | D:3 | Noticed a hornet 285 | D:3 | Noticed a sea snake 285 | D:3 | Noticed a wolf spider 285 | D:3 | Noticed a hippogriff 285 | D:3 | Noticed a merfolk siren 285 | D:3 | Noticed a merfolk 286 | D:3 | Noticed a redback 287 | D:3 | Noticed a redback 287 | D:3 | Noticed a centaur 288 | D:3 | Noticed a redback 400 | D:3 | Reached XP level 3. HP: 12/36 MP: 3/3 442 | D:3 | Reached skill level 4 in Fighting 509 | D:4 | Found a shattered altar of Ashenzari. 513 | D:4 | HP: 1/36 [orc/hand axe (3)] 515 | D:4 | Slain by an orc Vault maps used: D:1: scummos_arrival_simple_crosswalls D:3: wad_pebble_path, lemuel_coloured_pillars_altar, grunt_ashenzari_visionary D:4: kennysheep_mini, first_ration, uniq_grinder Skill XL: | 1 2 3 | ---------------+----------+----- Fighting | 3 4 | 4.1 Maces & Flails | | 3.0 Dodging | | 3.2 Stealth | | 2.4 Action || total -------------------------++------- Melee: Mace || 90 Throw: Stone || 5 Use: Potion || 3 Stab: Sleeping || 1 Armor: Robe || 33 Dodge: Dodged || 120 Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 68 | 0 | 0.0 | 26 | 0 | 0.0 +---------+---------+-------+---------+---------+------- D:1 | 22 | 0 | 0.0 | 11 | 0 | 0.0 D:3 | 45 | 0 | 0.0 | 14 | 0 | 0.0 D:4 | 1 | 0 | 0.0 | 1 | 0 | 0.0 +---------+---------+-------+---------+---------+-------