Dungeon Crawl Stone Soup version 0.23-a0-315-ga85b81c (webtiles) character file. 25 Avernum the Skirmisher (level 2, -5/30 HPs) Began as a Deep Dwarf Monk on Oct 13, 2018. Slain by a worm (9 damage) ... on level 2 of the Dungeon. The game lasted 00:01:00 (262 turns). Avernum the Skirmisher (Deep Dwarf Monk) Turns: 262, Time: 00:01:01 Health: -5/30 AC: 2 Str: 14 XL: 2 Next: 82% Magic: 2/2 EV: 13 Int: 10 God: Gold: 11 SH: 0 Dex: 15 Spells: 1/1 levels left rFire . . . SeeInvis . a - +0 mace rCold . . . Gourm . (no shield) rNeg . . . Faith . b - +0 robe rPois . Spirit . (no helmet) rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... (no boots) Stlth ++........ (no amulet) HPRegen 0.00/turn (no ring) MPRegen 0.08/turn (no ring) @: lethally poisoned (-5 -> -5), non-regenerating A: damage resistance, heal wounds, sense surroundings 1, no regeneration a: Heal Wounds You were on level 2 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 11 gold pieces. Inventory: Hand Weapons a - a +0 mace (weapon) e - a +2 dagger of speed Armour b - a +0 robe (worn) Comestibles c - 2 rations d - 5 chunks of flesh Skills: * Level 3.7 Fighting - Level 3.0 Maces & Flails - Level 3.2 Dodging - Level 2.4 Stealth You had one spell level left. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations You are resistant to damage. You can heal yourself by infusing magical energy. You passively map a small area around you. You do not regenerate. Message History * * * LOW HITPOINT WARNING * * * You hit the goblin. The goblin is almost dead. The goblin hits you. You thump the goblin! You kill the goblin! You hit the goblin. The goblin is moderately wounded. The goblin hits you with a rapier of venom. * * * LOW HITPOINT WARNING * * * You are poisoned. You thump the goblin! You kill the goblin! You hit the worm. The worm is lightly wounded. The worm misses you. You hit the worm. The worm is lightly wounded. The worm bites you! You die... #.#.# ..#.# ###.# ....# ### ##..# #.. ..## #..# #.# .... #..# #.# ...# * ##).# #.# ...# , ....####### #@#....# .#........# #w#....# ....#####.# #....#.## #...# .######.#.....% #...# .............## #...## #######....).#* ...#.## ####...# * ..###.## *#..# .#####.# ### * *..# , You could see a worm. Vanquished Creatures An adder (D:2) A leopard gecko (D:2) A ball python (D:1) 2 giant cockroaches 3 goblins (D:2) A hobgoblin (D:2) 2 kobolds (D:2) 2 rats 13 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Avernum the Deep Dwarf Monk began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 20/20 MP: 1/1 111 | D:2 | Reached XP level 2. HP: 26/28 MP: 2/2 262 | D:2 | Slain by a worm Vault maps used: D:1: onia_arrival_mini_maze_b, serial_park_tiny_1, patterned_corridor D:2: uniq_sigmund Skill XL: | 1 | ---------------+----+----- Fighting | 3 | 3.7 Maces & Flails | | 3.0 Dodging | | 3.2 Stealth | | 2.4 Action || total -------------------------++------- Melee: Mace || 44 Stab: Sleeping || 2 Armor: Robe || 9 Dodge: Dodged || 27 Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 36 | 0 | 0.0 | 13 | 0 | 0.0 +---------+---------+-------+---------+---------+------- D:1 | 5 | 0 | 0.0 | 3 | 0 | 0.0 D:2 | 31 | 0 | 0.0 | 10 | 0 | 0.0 +---------+---------+-------+---------+---------+-------