Dungeon Crawl Stone Soup version 0.23-a0-313-gf30bb39 (webtiles) character file. 8 Avernum the Ducker (level 2, 26/28 HPs) Began as a Deep Dwarf Monk on Oct 13, 2018. Quit the game on level 1 of the Dungeon. The game lasted 00:00:41 (164 turns). Avernum the Ducker (Deep Dwarf Monk) Turns: 164, Time: 00:00:41 Health: 26/28 AC: 2 Str: 14 XL: 2 Next: 0% Magic: 2/2 EV: 13 Int: 10 God: Gold: 0 SH: 0 Dex: 15 Spells: 1/1 levels left rFire . . . SeeInvis . a - +0 spear rCold . . . Gourm . (no shield) rNeg . . . Faith . b - +0 robe rPois . Spirit . (no helmet) rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... (no boots) Stlth ++........ (no amulet) HPRegen 0.00/turn (no ring) MPRegen 0.08/turn (no ring) @: non-regenerating A: damage resistance, heal wounds, sense surroundings 1, no regeneration a: Heal Wounds You were on level 1 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Hand Weapons a - a +0 spear (weapon) Armour b - a +0 robe (worn) Potions e - a potion of ambrosia {unknown} Comestibles c - 3 rations d - 3 chunks of flesh Skills: * Level 3.2 Fighting - Level 2.6 Polearms - Level 3.2 Dodging - Level 2.4 Stealth You had one spell level left. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You are resistant to damage. You can heal yourself by infusing magical energy. You passively map a small area around you. You do not regenerate. Message History You kill the giant cockroach! You see here a giant cockroach corpse. You butcher the giant cockroach corpse. d - 3 chunks of flesh (gained 1) A frilled lizard and a bat come into view. Found a stone staircase leading down. There are monsters nearby! The helpless bat fails to defend itself. You hit the bat. You kill the bat! There isn't anything here! A frilled lizard is nearby! The helpless frilled lizard fails to defend itself. You hit the frilled lizard. The frilled lizard is heavily wounded. The frilled lizard barely misses you. You hit the frilled lizard. You kill the frilled lizard! You have reached level 2! Are you sure you want to abandon this character and quit the game? (Confirm #.#* #######..........≈.#≈≈≈≈≈.. ,, *#..##.....#≈.######'' ** * #..........≈.#....... * * , #..........≈.#≈≈§≈≈.. * ...##..##......≈.#≈≈≈≈§.. ...........##+#.≈.#....... #.#.###....##...≈.######'' * .. +.........≈8#.....<. * ## *#..@.####.≈ ######## , #..†.# * , ,,, , #...># * ≈ ≈ ≈ , *###+## * * * , * ,, , , ,* * , * * * , * , * There were no monsters in sight! Vanquished Creatures A bat (D:1) A giant cockroach (D:1) A goblin (D:1) A hobgoblin (D:1) 2 frilled lizards (D:1) 2 rats (D:1) 8 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Avernum the Deep Dwarf Monk began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 20/20 MP: 1/1 163 | D:1 | Reached XP level 2. HP: 26/28 MP: 2/2 164 | D:1 | Quit the game Vault maps used: D:1: lightli_arrival_isolated_outpost Skill XL: | 1 | ---------------+----+----- Fighting | 3 | 3.2 Polearms | | 2.6 Dodging | | 3.2 Stealth | | 2.4 Action || total -------------------------++------- Melee: Spear || 23 Stab: Sleeping || 2 Armor: Robe || 1 Dodge: Dodged || 16 Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 12 | 0 | 0.0 | 8 | 0 | 0.0 +---------+---------+-------+---------+---------+------- D:1 | 12 | 0 | 0.0 | 8 | 0 | 0.0 +---------+---------+-------+---------+---------+-------