Dungeon Crawl Stone Soup version 0.23-a0-313-gf30bb39 (webtiles) character file. 0 Avernum the Ducker (level 1, 20/20 HPs) Began as a Deep Dwarf Monk on Oct 13, 2018. Quit the game on level 1 of the Dungeon. The game lasted 00:00:19 (15 turns). Avernum the Ducker (Deep Dwarf Monk) Turns: 15, Time: 00:00:19 Health: 20/20 AC: 2 Str: 14 XL: 1 Next: 0% Magic: 1/1 EV: 13 Int: 10 God: Gold: 10 SH: 0 Dex: 15 Spells: 0/0 levels left rFire . . . SeeInvis . - Unarmed rCold . . . Gourm . (no shield) rNeg . . . Faith . a - +0 robe rPois . Spirit . (no helmet) rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... (no boots) Stlth ++........ (no amulet) HPRegen 0.00/turn (no ring) MPRegen 0.07/turn (no ring) @: non-regenerating A: damage resistance, heal wounds, sense surroundings 1, no regeneration a: Heal Wounds You were on level 1 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 10 gold pieces. Inventory: Armour a - a +0 robe (worn) Scrolls c - a scroll of remove curse {unknown} Comestibles b - a ration Skills: * Level 2.6 Fighting - Level 3.2 Dodging - Level 2.4 Stealth - Level 2.6 Unarmed Combat You couldn't memorise any spells. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You are resistant to damage. You can heal yourself by infusing magical energy. You passively map a small area around you. You do not regenerate. Message History Welcome, Avernum the Deep Dwarf Monk. The bosom of this dungeon contains the fabled artefact, the Orb of Zot. Press ? for a list of commands and other information. Found 10 gold pieces. Found a staircase leading out of the dungeon. You now have 10 gold pieces. There is a staircase leading out of the dungeon here. You open the door. There is an open door here. c - a scroll labeled ZOUPEF KYBO Are you sure you want to abandon this character and quit the game? (Confirm *, * * * ..# #.# * * , #.#, , #.# #.# *, ###.# , * #...# #.#@# * #..## , ########..# * , #.....##..# * , , #..<..'...#* , #.....##..# * , *########...+ ,* * ***#..## , ...#* , There were no monsters in sight! Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Avernum the Deep Dwarf Monk began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 20/20 MP: 1/1 15 | D:1 | Quit the game Vault maps used: D:1: dpeg_arrival_rooms_a Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 0 | 0 | N/A | 0 | 0 | -nan +---------+---------+-------+---------+---------+------- +---------+---------+-------+---------+---------+-------