Dungeon Crawl Stone Soup version 0.23-a0-307-gc3b755d (webtiles) character file. 1 Avernum the Magician (level 1, 13/13 HPs) Began as a Gnoll Wanderer on Oct 10, 2018. Quit the game on level 1 of the Dungeon. The game lasted 00:00:22 (56 turns). Avernum the Magician (Gnoll Wanderer) Turns: 56, Time: 00:00:24 Health: 13/13 AC: 2 Str: 15 XL: 1 Next: 20% Magic: 8/8 EV: 11 Int: 14 God: Gold: 8 SH: 0 Dex: 13 Spells: 14/14 levels left rFire . . . SeeInvis . e - +0 club rCold . . . Gourm . (no shield) rNeg . . . Faith . d - +0 robe rPois . Spirit . (no helmet) rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... (no boots) Stlth ++........ (no amulet) HPRegen 0.04/turn (no ring) MPRegen 0.11/turn (no ring) @: no status effects A: distributed training, fangs 1, strong nose a: no special abilities You were on level 1 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 8 gold pieces. Inventory: Hand Weapons e - a +0 club (weapon) Armour d - a +0 robe (worn) Scrolls a - a scroll of noise {unknown} b - a scroll of identify {unknown} c - a scroll of teleportation Comestibles f - 2 rations Skills: + Level 0.0 Fighting + Level 0.0 Short Blades + Level 0.0 Long Blades + Level 0.0 Axes + Level 0.0 Maces & Flails + Level 0.0 Polearms + Level 0.0 Staves + Level 0.0 Slings + Level 0.0 Bows + Level 0.0 Crossbows + Level 2.3 Throwing + Level 0.0 Armour + Level 0.0 Dodging + Level 2.1 Stealth + Level 0.0 Shields + Level 0.0 Unarmed Combat + Level 7.0 Spellcasting + Level 0.0 Conjurations + Level 5.3 Hexes + Level 0.0 Charms + Level 0.0 Summonings + Level 0.0 Necromancy + Level 0.0 Translocations + Level 0.0 Transmutations + Level 0.0 Fire Magic + Level 1.9 Ice Magic + Level 0.0 Air Magic + Level 1.9 Earth Magic + Level 0.0 Poison Magic + Level 0.0 Invocations + Level 0.0 Evocations You had 14 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Failure Level Hunger Slow Hex ###..... 2% 2 #...... Magic Dart Conj #... 14% 1 None Pain Necr #... 14% 1 None Blink Tloc N/A 22% 2 #...... Call Imp Summ #....... 22% 2 #...... Conjure Flame Conj/Fire #....... 38% 3 ##..... Mephitic Cloud Conj/Pois/Air #....... 38% 3 ##..... Vampiric Draining Necr #......... 38% 3 ##..... Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations Your experience applies equally to all skills. You have very sharp teeth. Your uncanny sense of smell can sniff out nearby items. Message History a - a scroll labeled MENTOEL PEICW f - 2 rations (gained 1) There is a fountain of clear blue water here. Found a leather armour. b - a scroll labeled LAAQIY PEEN A kobold comes into view. It is wielding a dagger. The kobold shouts! A kobold is nearby! Found 8 gold pieces. You hit the kobold. You kill the kobold! You see here a dagger. You now have 8 gold pieces. There is a dry fountain here. Found a hand axe. A hobgoblin comes into view. It is wielding a club. A hobgoblin is nearby! Okay, then. Okay, then. Are you sure you want to abandon this character and quit the game? (Confirm ################## ..........[....... .####.####.####.# . #...##.).##.. # ⌠ #.⌠.##.⌠.##.g .# . #...##...# .. ###.# . ##.####.## #.# #...# .####.####.####.###.⌠)# ................@.....# .......<..........##.## ......................# .####.####.####.###.⌠.# . #.# ##.####.###...# . ... #...##...####.# ⌠ #.⌠.##.⌠.##.⌠.# ##.# . #...##...##...###..# . ##.####.####.##...## You could see a hobgoblin (sleeping). Vanquished Creatures A kobold (D:1) 1 creature vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Avernum the Gnoll Wanderer began the quest for the Orb. 0 | D:1 | Avernum set off with: a scroll of teleportation, a +0 robe, | a +0 club, a ration 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 8/8 56 | D:1 | Quit the game Vault maps used: D:1: dpeg_arrival_chambers_temple_mockup Action || total -------------------------++------- Melee: Club || 1 Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 2 | 0 | 0.0 | 1 | 0 | 0.0 +---------+---------+-------+---------+---------+------- D:1 | 2 | 0 | 0.0 | 1 | 0 | 0.0 +---------+---------+-------+---------+---------+-------