Dungeon Crawl Stone Soup version 0.23-a0-307-gc3b755d (webtiles) character file. 0 Avernum the Cudgeler (level 1, 23/23 HPs) Began as a Gnoll Wanderer on Oct 10, 2018. Quit the game on level 1 of the Dungeon. The game lasted 00:00:17 (46 turns). Avernum the Cudgeler (Gnoll Wanderer) Turns: 46, Time: 00:00:17 Health: 23/23 AC: 2 Str: 14 XL: 1 Next: 0% Magic: 1/1 EV: 11 Int: 17 God: Gold: 14 SH: 0 Dex: 11 Spells: 0/0 levels left rFire . . . SeeInvis . a - +2 mace rCold . . . Gourm . (no shield) rNeg . . . Faith . f - +0 robe rPois . Spirit . (no helmet) rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... (no boots) Stlth +......... (no amulet) HPRegen 0.07/turn (no ring) MPRegen 0.07/turn (no ring) @: no status effects A: distributed training, fangs 1, strong nose a: no special abilities You were on level 1 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 14 gold pieces. Inventory: Hand Weapons a - a +2 mace (weapon) b - a +0 hand crossbow e - a +0 blowgun Missiles c - 24 bolts d - 13 poisoned needles Armour f - a +0 robe (worn) Comestibles g - a ration Skills: + Level 6.4 Fighting + Level 0.0 Short Blades + Level 0.0 Long Blades + Level 0.0 Axes + Level 6.4 Maces & Flails + Level 0.0 Polearms + Level 0.0 Staves + Level 0.0 Slings + Level 0.0 Bows + Level 0.0 Crossbows + Level 2.3 Throwing + Level 4.4 Armour + Level 0.0 Dodging + Level 0.0 Stealth + Level 2.3 Shields + Level 0.0 Unarmed Combat + Level 0.0 Spellcasting + Level 0.0 Conjurations + Level 0.0 Hexes + Level 0.0 Charms + Level 0.0 Summonings + Level 0.0 Necromancy + Level 0.0 Translocations + Level 0.0 Transmutations + Level 0.0 Fire Magic + Level 0.0 Ice Magic + Level 0.0 Air Magic + Level 0.0 Earth Magic + Level 0.0 Poison Magic + Level 0.0 Invocations + Level 0.0 Evocations You couldn't memorise any spells. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations Your experience applies equally to all skills. You have very sharp teeth. Your uncanny sense of smell can sniff out nearby items. Message History Welcome, Avernum the Gnoll Wanderer. Will you prevail where others failed? Will you find the Orb of Zot? Press ? for a list of commands and other information. Found a staircase leading out of the dungeon. Your library has no spells. You now have 14 gold pieces. You open the door. There is an open door here. Found a scale mail and 13 sling bullets. Are you sure you want to abandon this character and quit the game? (Confirm (..[...#. ....... ...... ..... #... #.. #.# ##@# ##..# #...## ∆ #....#### #.......#### ####.......## #..####.....## #.....###....## #####.#.....##....# ∆ There were no monsters in sight! Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Avernum the Gnoll Wanderer began the quest for the Orb. 0 | D:1 | Avernum set off with: a +2 mace, a +0 hand crossbow, 24 | bolts, 13 poisoned needles, a +0 blowgun, a +0 robe, a | ration 0 | D:1 | Reached XP level 1. HP: 23/23 MP: 1/1 46 | D:1 | Quit the game Vault maps used: D:1: dpeg_arrival_circle_labyrinth_a Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 0 | 0 | N/A | 0 | 0 | -nan +---------+---------+-------+---------+---------+------- +---------+---------+-------+---------+---------+-------