Dungeon Crawl Stone Soup version 0.23-a0-299-g9a66eeb (webtiles) character file. 23 Avernum the Ducker (level 2, 0/29 HPs) Began as a Gnoll Monk on Oct 7, 2018. Slain by a hobgoblin ... wielding a +0 club (1 damage) ... on level 3 of the Dungeon. The game lasted 00:00:31 (222 turns). Avernum the Ducker (Gnoll Monk) Turns: 222, Time: 00:00:31 Health: 0/29 AC: 2 Str: 13 XL: 2 Next: 95% Magic: 2/2 EV: 16 Int: 12 God: Gold: 9 SH: 0 Dex: 17 Spells: 2/2 levels left rFire . . . SeeInvis . a - +0 mace rCold . . . Gourm . (no shield) rNeg . . . Faith . b - +0 robe rPois . Spirit . (no helmet) rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... (no boots) Stlth +++....... (no amulet) HPRegen 0.09/turn (no ring) MPRegen 0.08/turn (no ring) @: no status effects A: distributed training, fangs 1, strong nose a: no special abilities You were on level 3 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 9 gold pieces. Inventory: Hand Weapons a - a +0 mace (weapon) Armour b - a +0 robe (worn) Jewellery e - an uncursed amulet of the gourmand {unknown} Scrolls i - 2 scrolls of identify {unknown} Potions f - a potion of invisibility {unknown} g - a potion of ambrosia {unknown} h - a potion of curing {unknown} Comestibles c - 2 rations d - a chunk of flesh Skills: + Level 6.5 Fighting + Level 0.5 Short Blades + Level 0.5 Long Blades + Level 0.5 Axes + Level 6.5 Maces & Flails + Level 0.5 Polearms + Level 0.5 Staves + Level 0.5 Slings + Level 0.5 Bows + Level 0.5 Crossbows + Level 0.5 Throwing + Level 0.5 Armour + Level 6.5 Dodging + Level 4.1 Stealth + Level 0.5 Shields + Level 0.5 Unarmed Combat + Level 0.5 Spellcasting + Level 0.4 Conjurations + Level 0.4 Hexes + Level 0.4 Charms + Level 0.4 Summonings + Level 0.4 Necromancy + Level 0.4 Translocations + Level 0.4 Transmutations + Level 0.4 Fire Magic + Level 0.4 Ice Magic + Level 0.4 Air Magic + Level 0.4 Earth Magic + Level 0.4 Poison Magic + Level 0.7 Invocations + Level 0.5 Evocations You had 2 spell levels left. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Innate Abilities, Weirdness & Mutations Your experience applies equally to all skills. You have very sharp teeth. Your uncanny sense of smell can sniff out nearby items. Message History You feel sick. You barely miss the hobgoblin. The hobgoblin misses you. You hit the hobgoblin. The hobgoblin is lightly wounded. The hobgoblin hits you with a club. You barely miss the hobgoblin. The hobgoblin is lightly wounded. The hobgoblin hits you with a club! * * * LOW HITPOINT WARNING * * * You barely miss the hobgoblin. You bite the hobgoblin, but do no damage. The hobgoblin is lightly wounded. * * * LOW HITPOINT WARNING * * * You feel sick. You are no longer poisoned. The hobgoblin closely misses you. You hit the hobgoblin. Your bite misses the hobgoblin. The hobgoblin is moderately wounded. The hobgoblin hits you with a club. You die... .. .# ### ###.# ## #.. .... r.. #.# #.. .#.. ##.###.# ..... ###...##.#####...#.. #........@g).).%.... #.#...##.##..##.##.. ##.###.##..# #.# ..##..# #.##.###..# #.##. #..# #<.#. #..# ##.#. #..# ... You could see a hobgoblin. Vanquished Creatures An adder (D:3) 4 orcs (D:3) 2 hobgoblins A goblin (D:1) A kobold (D:1) 2 rats (D:3) 11 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Avernum the Gnoll Monk began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 23/23 MP: 1/1 163 | D:2 | Found a faded altar of an unknown god. 193 | D:3 | Reached XP level 2. HP: 29/29 MP: 2/2 221 | D:3 | HP: 1/29 [poisoned by an adder] 222 | D:3 | Slain by a hobgoblin Vault maps used: D:1: arrival_zaba_pyramid D:2: kiku_gazebo_garden_becter, chequers_ecumenical_altar_simple D:3: tso_oasis_becter Action || total -------------------------++------- Melee: Mace || 30 Bite || 3 Stab: Sleeping || 4 Dodge: Dodged || 17 Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 33 | 0 | 0.0 | 11 | 0 | 0.0 +---------+---------+-------+---------+---------+------- D:1 | 4 | 0 | 0.0 | 3 | 0 | 0.0 D:2 | 2 | 0 | 0.0 | 1 | 0 | 0.0 D:3 | 27 | 0 | 0.0 | 7 | 0 | 0.0 +---------+---------+-------+---------+---------+-------