Dungeon Crawl Stone Soup version 0.23-a0-270-gab6feb3 (webtiles) character file. 1 Avernum the Conjurer (level 1, 6/13 HPs) Began as a Gnoll Conjurer on Oct 1, 2018. Quit the game on level 1 of the Dungeon. The game lasted 00:00:11 (108 turns). Avernum the Conjurer (Gnoll Conjurer) Turns: 108, Time: 00:00:12 Health: 6/13 AC: 2 Str: 10 XL: 1 Next: 20% Magic: 6/6 EV: 14 Int: 17 God: Gold: 15 SH: 0 Dex: 15 Spells: 8/9 levels left rFire . . . SeeInvis . (no weapon) rCold . . . Gourm . (no shield) rNeg . . . Faith . a - +0 robe rPois . Spirit . (no helmet) rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... (no boots) Stlth +++....... (no amulet) HPRegen 0.04/turn (no ring) MPRegen 0.10/turn (no ring) @: no status effects A: distributed training, fangs 1, strong nose a: no special abilities You were on level 1 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 15 gold pieces. Inventory: Armour a - a +0 robe (worn) Potions b - a potion of brilliance {unknown} e - a potion of agility {unknown} Comestibles c - a ration d - 2 chunks of flesh Skills: + Level 0.0 Fighting + Level 0.0 Short Blades + Level 0.0 Long Blades + Level 0.0 Axes + Level 0.0 Maces & Flails + Level 0.0 Polearms + Level 0.0 Staves + Level 0.0 Slings + Level 0.0 Bows + Level 0.0 Crossbows + Level 0.0 Throwing + Level 0.0 Armour + Level 4.4 Dodging + Level 4.0 Stealth + Level 0.0 Shields + Level 0.0 Unarmed Combat + Level 4.8 Spellcasting + Level 7.0 Conjurations + Level 0.0 Hexes + Level 0.0 Charms + Level 0.0 Summonings + Level 0.0 Necromancy + Level 0.0 Translocations + Level 0.0 Transmutations + Level 0.0 Fire Magic + Level 0.0 Ice Magic + Level 0.0 Air Magic + Level 0.0 Earth Magic + Level 0.0 Poison Magic + Level 0.0 Invocations + Level 0.0 Evocations You had 8 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Magic Dart Conj #### 1% 1 None Your spell library contained the following spells: Spells Type Power Failure Level Hunger Searing Ray Conj ####.. 1% 2 #...... Iskenderun's Mystic Bla Conj ####.... 8% 4 ####... Dazzling Spray Conj/Hex ###... 11% 3 ###.... Force Lance Conj/Tloc ###..... 34% 4 ####... Fulminant Prism Conj/Hex ###....... 34% 4 ####... Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations Your experience applies equally to all skills. You have very sharp teeth. Your uncanny sense of smell can sniff out nearby items. Message History The goblin shouts! You hit the jackal. The jackal is heavily wounded. The jackal misses you. You closely miss the jackal. The jackal is heavily wounded. The jackal closely misses you. The jackal bites you. You closely miss the jackal. The jackal is heavily wounded. The jackal closely misses you. You closely miss the jackal. Your bite misses the jackal. The jackal is moderately wounded. The jackal bites you. x2 You hit the jackal. The jackal is moderately wounded. The jackal bites you. You closely miss the jackal. Your bite misses the jackal. The jackal is moderately wounded. The jackal bites you but does no damage. Are you sure you want to abandon this character and quit the game? (Confirm .....###.####.# #.#. ....# #.# #.# ∆.. . ##.#.# #.# #.# .. .... #.# #.# .## #. ..# #.# .#$# #.##### #.# .###.#....## #.# ....gg.#...## #.# ##.#h@#.#.###.# ......r##.##.##.# ..............#.# #.#.##.##.##..#.# # # ##.#.#.#.#.# #...##.#.# ##.###.#(# #.# #.#.# #.# #.#.####.### You could see a jackal, 2 goblins and a rat. Vanquished Creatures A giant cockroach (D:1) 1 creature vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Avernum the Gnoll Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 6/6 108 | D:1 | Quit the game Vault maps used: D:1: roderic_chinese_lattice_arrival, minmay_surrounded Action || total -------------------------++------- Melee: Unarmed || 7 Cast: Magic Dart || 1 Armor: Robe || 1 Dodge: Dodged || 4 Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 2 | 0 | 0.0 | 1 | 0 | 0.0 +---------+---------+-------+---------+---------+------- D:1 | 2 | 0 | 0.0 | 1 | 0 | 0.0 +---------+---------+-------+---------+---------+-------