Dungeon Crawl Stone Soup version 0.23-a0-270-gab6feb3 (webtiles) character file. 0 Avernum the Skirmisher (level 1, -23/23 HPs) Began as a Gnoll Abyssal Knight on Oct 1, 2018. Was a Follower of Lugonu. Annihilated by an apocalypse crab (24 damage) ... on level 1 of the Abyss. The game lasted 00:00:18 (54 turns). Avernum the Skirmisher (Gnoll Abyssal Knight) Turns: 54, Time: 00:00:18 Health: -23/23 AC: 3 Str: 14 XL: 1 Next: 0% Magic: 3/3 EV: 12 Int: 14 God: Lugonu [*.....] Gold: 0 SH: 0 Dex: 14 Spells: 0/0 levels left rFire . . . SeeInvis . a - +1 falchion rCold . . . Gourm . (no shield) rNeg . . . Faith . b - +0 leather armour rPois . Spirit . (no helmet) rElec . Reflect . (no cloak) rCorr . Harm + (no gloves) MR ..... (no boots) Stlth +......... d - amulet of harm HPRegen 0.07/turn (no ring) MPRegen 0.08/turn (no ring) @: berserk cooldown, very slightly contaminated, slowed, invisible, very slow A: distributed training, fangs 1, strong nose a: Depart the Abyss, Renounce Religion You were on level 1 of the Abyss. You worshipped Lugonu. Lugonu was aware of your devotion. You were not hungry. You visited 0 branches of the dungeon, and saw 0 of its levels. You visited the Abyss 1 time. Inventory: Hand Weapons a - a +1 falchion (weapon) Armour b - a +0 leather armour (worn) Jewellery d - an amulet of harm (around neck) Comestibles c - a ration Skills: + Level 6.4 Fighting + Level 0.0 Short Blades + Level 4.4 Long Blades + Level 0.0 Axes + Level 0.0 Maces & Flails + Level 0.0 Polearms + Level 0.0 Staves + Level 0.0 Slings + Level 0.0 Bows + Level 0.0 Crossbows + Level 0.0 Throwing + Level 4.4 Armour + Level 2.3 Dodging + Level 0.0 Stealth + Level 0.0 Shields + Level 0.0 Unarmed Combat + Level 0.0 Spellcasting + Level 0.0 Conjurations + Level 0.0 Hexes + Level 0.0 Charms + Level 0.0 Summonings + Level 0.0 Necromancy + Level 0.0 Translocations + Level 0.0 Transmutations + Level 0.0 Fire Magic + Level 0.0 Ice Magic + Level 0.0 Air Magic + Level 0.0 Earth Magic + Level 0.0 Poison Magic + Level 4.4 Invocations + Level 0.0 Evocations You couldn't memorise any spells. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (0/15) Altars: Innate Abilities, Weirdness & Mutations Your experience applies equally to all skills. You have very sharp teeth. Your uncanny sense of smell can sniff out nearby items. Message History You feel a strong urge to attack something. You are engulfed in seething chaos. You fade into invisibility! You are very lightly contaminated with residual magic. The apocalypse crab barely misses you. The apocalypse crab claws you! You are engulfed in flames! You feel your anger nearly subside. You are no longer berserk. You are exhausted. You feel yourself slow down. You bump into the stone wall. You feel less confused. The apocalypse crab closely misses you. You riposte. You barely miss the apocalypse crab. Your bite misses the apocalypse crab. The apocalypse crab claws you. * * * LOW HITPOINT WARNING * * * The apocalypse crab bites you. * * * LOW HITPOINT WARNING * * * The apocalypse crab freezes you!! Ouch! That really hurt! You die... . .# .# ...##....## ###..#. ...## .## ...#..###.. ..#. # ..... #..#.#. ..## #...# #...$## .#.. ......#.#.. . ...##.##...##.### .##..#........t@.# ..#.#####....##.# ..... # ###..# # .## .. ### ##### ∆ # # #....#.. ∩ #.#..#. .....#. # #.#...#. ... .. # ..#_#..# .# . #.# ... .# You could see an apocalypse crab. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | Abyss:1 | Avernum the Gnoll Abyssal Knight began the quest for the | Orb. 0 | Abyss:1 | Reached XP level 1. HP: 23/23 MP: 3/3 15 | Abyss:1 | Found a sparkling altar of Nemelex Xobeh. 38 | Abyss:1 | Noticed an apocalypse crab 54 | Abyss:1 | HP: 1/23 [apocalypse crab (4)] 54 | Abyss:1 | Annihilated by an apocalypse crab Vault maps used: Action || total -------------------------++------- Dodge: Dodged || 2 Rpst.: Falchion || 1 Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 0 | 0 | N/A | 0 | 0 | -nan +---------+---------+-------+---------+---------+------- +---------+---------+-------+---------+---------+-------