Avernum Level 1 of the Dungeon (0, 0, D:1) a +0 robe (3, -11, D:1) a +0 robe (10, 15, D:1) 29 stones (13, 16, D:1) a +0 dagger (21, -8, D:1) a +0 leather armour (28, 5, D:1) 8 arrows (31, 16, D:1) 20 stones (36, -7, D:1) a +0 dagger (39, -2, D:1) a +0 whip (42, 4, D:1) 31 stones (45, 8, D:1) a +0 whip (45, 26, D:1) a +0 spear Level 2 of the Dungeon (0, 0, D:2) a +0 robe (2, 21, D:2) a +0 club (9, -9, D:2) a +0 club (14, -1, D:2) a +0 trident (30, -19, D:2) a +0 club (31, -29, D:2) a +0 robe (33, 2, D:2) a +0 hunting sling a +0 ring mail (34, -2, D:2) 9 sling bullets (39, -16, D:2) a +0 club (39, 16, D:2) a +0 club (45, -8, D:2) 21 arrows (45, -7, D:2) a +0 leather armour (52, 24, D:2) 2 stones (53, 23, D:2) a +0 short sword (63, -16, D:2) a +0 robe Level 3 of the Dungeon (0, 0, D:3) a +0 dagger (1, 0, D:3) 20 sling bullets (1, 23, D:3) a +0 ring mail (3, 1, D:3) a +0 short sword a +0 chain mail (11, 9, D:3) 10 stones (14, 28, D:3) a +0 hunting sling (15, 13, D:3) 14 bolts (15, 19, D:3) a +0 short sword (16, 27, D:3) a +0 dagger (18, -2, D:3) a +0 dagger a +0 robe a +0 flail (19, -2, D:3) a +0 club a +0 whip (27, -8, D:3) a +0 club a +0 blowgun (30, -5, D:3) 2 curare-tipped needles (30, 33, D:3) a +0 dagger (35, 25, D:3) a +0 leather armour (36, 28, D:3) a +0 dagger Level 4 of the Dungeon (0, 0, D:4) a +0 dagger a +0 robe (1, 0, D:4) a +0 short sword a +0 scale mail (2, 0, D:4) a +0 flail a +0 hand axe a +0 leather armour (3, 1, D:4) a +0 hand axe a +0 leather armour (21, -6, D:4) a +0 robe (31, 25, D:4) a +0 giant spiked club (31, 26, D:4) a +0 giant club (33, -5, D:4) a +0 whip (36, -11, D:4) a +0 short sword (40, 3, D:4) a cursed +0 ring mail (43, -11, D:4) a +2 short sword of holy wrath (43, -9, D:4) a +0 hand axe a cursed +0 dagger 2 tomahawks of dispersal a +0 dagger a +0 robe (48, 7, D:4) a +0 dagger Level 5 of the Dungeon (0, 0, D:5) 21 stones (4, -3, D:5) 12 stones (5, 7, D:5) 19 sling bullets (6, -1, D:5) 19 stones (10, -1, D:5) a large rock (13, 1, D:5) a +0 dagger (14, 7, D:5) a +0 mace (18, 13, D:5) 10 arrows (28, 17, D:5) a +0 scythe (30, 2, D:5) a +0 hand axe (30, 19, D:5) a +0 hand crossbow (33, 29, D:5) a +0 scale mail of cold resistance (49, 6, D:5) a +0 dagger Level 6 of the Dungeon (3, -27, D:6) 16 stones (6, -24, D:6) a +0 dagger (6, -23, D:6) a +0 robe a cursed +0 short sword (7, -26, D:6) a +0 scale mail a +0 club (7, -24, D:6) a +0 ring mail a +0 club a +0 falchion (7, -23, D:6) 3 tomahawks a +0 war axe a +0 mace (8, -23, D:6) a +3 short sword a +0 robe a +0 chain mail a +0 broad axe (15, -5, D:6) a +0 robe (17, -13, D:6) a +0 pair of boots (44, 5, D:6) a cursed +0 arbalest (52, -10, D:6) 26 bolts (52, -5, D:6) a +0 robe a +4 dagger (53, -5, D:6) a +0 hand axe (55, -5, D:6) a +0 robe a +0 dagger a +0 leather armour a +0 club (55, -2, D:6) a +0 trident Level 7 of the Dungeon (0, 5, D:7) a +0 scale mail (1, -33, D:7) a +0 flail (9, 1, D:7) a +0 quarterstaff (9, 6, D:7) a +0 shortbow (26, -14, D:7) a +0 leather armour (27, -7, D:7) a +0 flail a cursed +0 dagger a +0 dagger a +0 ring mail a +0 dagger a +0 trident a +0 ring mail a cursed -2 flail a +0 mace (27, -6, D:7) a +0 ring mail a +0 club a +0 leather armour a +0 dagger (28, -6, D:7) 14 arrows (28, -5, D:7) a +0 robe a +0 shortbow a +0 morningstar a +0 ring mail a +0 club (29, -5, D:7) a +0 robe a cursed +2 morningstar (32, -18, D:7) a +0 long sword (35, -15, D:7) 16 stones (39, -15, D:7) a +0 dagger (still there?) Sif Muna's Compendium of Toxins (still there?) Spells Type Level a - Sting Conjuration/Poison 1 (39, -12, D:7) a +1 dagger of holy wrath a +0 robe Level 8 of the Dungeon [Shop] Isaoq's Antique Weapon Emporium a +0 whip (70 gold) a +0 scimitar (112 gold) a +0 flail (98 gold) a +0 long sword (98 gold) the +5 trident of Gluttony {freeze, rElec rN+ Str+6 Int+3} (1915 gold) It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It affects your strength (+6). It affects your intelligence (+3). It insulates you from electricity. It protects you from negative energy. a +0 war axe (98 gold) a +1 broad axe of freezing (397 gold) a +0 flail of pain (299 gold) a +2 vampiric battleaxe (882 gold) a +0 flail (98 gold) a +1 falchion of slicing (322 gold) a +0 mace (84 gold) a +0 spear (84 gold) a +0 long sword (98 gold) (14, -37, D:8) 11 sling bullets (17, -37, D:8) a +0 giant spiked club a +0 giant club (23, -7, D:8) a sling bullet (23, -6, D:8) 2 sling bullets (24, -7, D:8) 4 sling bullets a +0 leather armour (24, -3, D:8) 2 sling bullets (24, -1, D:8) 2 sling bullets (24, 0, D:8) a +0 quarterstaff a +0 hunting sling 4 sling bullets a +0 leather armour (33, -28, D:8) a +0 whip (33, -3, D:8) a ration (35, -28, D:8) a +0 mace a +0 chain mail a +0 mace a +0 whip a +0 chain mail (35, -26, D:8) a +0 giant spiked club (41, -24, D:8) a +0 great sword of electrocution the Ecumenical Temple