Dungeon Crawl Stone Soup version 0.23-a0-183-gf37f6fb (webtiles) character file. 14 Avernum the Skirmisher (level 2, 30/32 HPs) Began as an Ogre Monk on Sept 21, 2018. Quit the game on level 1 of the Dungeon. The game lasted 00:00:43 (574 turns). Avernum the Skirmisher (Ogre Monk) Turns: 574, Time: 00:00:43 Health: 30/32 AC: 3 Str: 14 XL: 2 Next: 41% Magic: 2/2 EV: 10 Int: 11 God: Gold: 6 SH: 0 Dex: 11 Spells: 1/1 levels left rFire . . . SeeInvis . a - +0 mace rCold . . . Gourm . (no shield) rNeg . . . Faith . b - +0 robe rPois . Spirit . (helmet restricted) rElec . Reflect . (no cloak) rCorr . Harm . (gloves unavailable) MR ..... (boots unavailable) Stlth ++........ (no amulet) HPRegen 0.10/turn (no ring) MPRegen 0.08/turn (no ring) @: no status effects A: large, unfitting armour, tough skin 1 a: no special abilities You were on level 1 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 6 gold pieces. Inventory: Hand Weapons a - a +0 mace (weapon) Armour b - a +0 robe (worn) Scrolls e - 2 scrolls of enchant weapon {unknown} Potions d - a potion of heal wounds {unknown} Comestibles c - 4 rations f - 11 chunks of flesh Skills: - Level 4.0 Fighting * Level 3.4 Maces & Flails - Level 2.6 Dodging - Level 1.4 Stealth You had one spell level left. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You are too large for most types of armour. You have tough skin. (AC +1) Message History The helpless kobold fails to defend itself. You hit the kobold. The kobold is severely wounded. The kobold hits you with a club. You hit the kobold but do no damage. The kobold is severely wounded. The kobold barely misses you. You miss the kobold. The kobold is severely wounded. The kobold hits you with a club. You hit the kobold. You kill the kobold! Things that are here: a club; 3 stones; a kobold corpse The kobold corpse isn't edible. c - 4 rations (gained 1) You open the door. A rat comes into view. Found a stone staircase leading down. Are you sure you want to abandon this character and quit the game? (Confirm #............'......... #.####.###.).###...#... #.####.###...# #####... #............# #... #.####.####### #... #.# ##.###### ###... #.# #.......## #...## #.# #........# #...# #.# #.@........ #...# ... ##'#####... ##...# .. #>r .. +....+ #### . ##...# #...# #..)# #...# ##### You could see a rat (sleeping). Vanquished Creatures A worm (D:1) A bat (D:1) A goblin (D:1) A hobgoblin (D:1) 3 jackals (D:1) A kobold (D:1) 2 rats (D:1) 10 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Avernum the Ogre Monk began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 24/24 MP: 1/1 363 | D:1 | Reached XP level 2. HP: 29/32 MP: 2/2 574 | D:1 | Quit the game Vault maps used: D:1: dpeg_arrival_brainrot Skill XL: | 1 | ---------------+----+----- Maces & Flails | 3 | 3.4 Fighting | | 4.0 Dodging | | 2.6 Stealth | | 1.4 Action || total -------------------------++------- Melee: Mace || 33 Stab: Sleeping || 2 Armor: Robe || 9 Dodge: Dodged || 20 Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 15 | 5 | 25.0 | 9 | 1 | 10.0 +---------+---------+-------+---------+---------+------- D:1 | 15 | 5 | 25.0 | 9 | 1 | 10.0 +---------+---------+-------+---------+---------+-------