Dungeon Crawl Stone Soup version 0.23-a0-182-g58cdd98 (webtiles) character file. 1 Avernum the Ducker (level 1, 22/23 HPs) Began as a Gnoll Monk on Sept 21, 2018. Quit the game on level 1 of the Dungeon. The game lasted 00:00:08 (27 turns). Avernum the Ducker (Gnoll Monk) Turns: 27, Time: 00:00:09 Health: 22/23 AC: 2 Str: 13 XL: 1 Next: 20% Magic: 1/1 EV: 16 Int: 12 God: Gold: 0 SH: 0 Dex: 17 Spells: 0/0 levels left rFire . . . SeeInvis . a - +0 short sword rCold . . . Gourm . (no shield) rNeg . . . Faith . b - +0 robe rPois . Spirit . (no helmet) rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... (no boots) Stlth +++....... (no amulet) HPRegen 0.07/turn (no ring) MPRegen 0.07/turn (no ring) @: no status effects A: distributed training, fangs 1, strong nose a: no special abilities You were on level 1 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Hand Weapons a - a +0 short sword (weapon) Armour b - a +0 robe (worn) Comestibles c - a ration d - a chunk of flesh Skills: + Level 6.4 Fighting + Level 6.4 Short Blades + Level 0.0 Long Blades + Level 0.0 Axes + Level 0.0 Maces & Flails + Level 0.0 Polearms + Level 0.0 Staves + Level 0.0 Slings + Level 0.0 Bows + Level 0.0 Crossbows + Level 0.0 Throwing + Level 0.0 Armour + Level 6.4 Dodging + Level 4.0 Stealth + Level 0.0 Shields + Level 0.0 Unarmed Combat + Level 0.0 Spellcasting + Level 0.0 Conjurations + Level 0.0 Hexes + Level 0.0 Charms + Level 0.0 Summonings + Level 0.0 Necromancy + Level 0.0 Translocations + Level 0.0 Transmutations + Level 0.0 Fire Magic + Level 0.0 Ice Magic + Level 0.0 Air Magic + Level 0.0 Earth Magic + Level 0.0 Poison Magic + Level 0.0 Invocations + Level 0.0 Evocations You couldn't memorise any spells. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations Your experience applies equally to all skills. You have very sharp teeth. Your uncanny sense of smell can sniff out nearby items. Message History There are monsters nearby! The kobold throws a stone. The stone closely misses you. Found a scroll labeled VIYMAF MECHI. The kobold closely misses you. Found 7 arrows, a robe and a scroll labeled OFIVOE QAJO. You hit the kobold but do no damage. You hit the kobold. You kill the kobold! You see here a stone. The rat misses you. The rat bites you. You hit the rat but do no damage. The rat completely misses you. You barely miss the rat. The rat closely misses you. You hit the rat but do no damage. You hit the rat. You kill the rat! You see here a rat corpse. You butcher the rat corpse. d - a chunk of flesh Are you sure you want to abandon this character and quit the game? (Confirm ##### # ######### .....## ?##.#..#.<# .#. ..#....##.#..##..## ... ##...##...# #..#..# ....#..?...##(###.##### .....#(..#..#...#.# ##..#. #...#.###### ......##.(#.## ...##...@..##[# ∆ #......#..#.# #...##..#...# . #. #...#..#..#.# .....# ?.#..# . #.#... ....#.#.. . #... #...#..# .... .##.# . #### ## ## There were no monsters in sight! Vanquished Creatures A kobold (D:1) A rat (D:1) 2 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Avernum the Gnoll Monk began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 23/23 MP: 1/1 27 | D:1 | Quit the game Vault maps used: D:1: erik_arrival_cave_to_civilisation, corner_web_ring Action || total -------------------------++------- Melee: Short sword || 6 Dodge: Dodged || 5 Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 2 | 0 | 0.0 | 2 | 0 | 0.0 +---------+---------+-------+---------+---------+------- D:1 | 2 | 0 | 0.0 | 2 | 0 | 0.0 +---------+---------+-------+---------+---------+-------