Dungeon Crawl Stone Soup version 0.23-a0-175-g97aacdb (webtiles) character file. 18 Avernum the Skirmisher (level 2, 0/25 HPs) Began as a Mummy Monk on Sept 17, 2018. Slain by a jackal (2 damage) ... on level 1 of the Dungeon. The game lasted 00:01:12 (650 turns). Avernum the Skirmisher (Mummy Monk) Turns: 650, Time: 00:01:13 Health: 0/25 AC: 2 Str: 14 XL: 2 Next: 48% Magic: 2/2 EV: 13 Int: 9 God: Gold: 30 SH: 0 Dex: 14 Spells: 1/1 levels left rFire x . . SeeInvis . e - +0 dagger rCold + . . Gourm . (no shield) rNeg + + + Faith . b - +0 robe rPois ∞ Spirit . (no helmet) rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... (no boots) Stlth ++........ (no amulet) HPRegen 0.08/turn (no ring) MPRegen 0.08/turn (no ring) @: no status effects A: no food or potions, fire vulnerability, cold resistance 1, negative energy resistance 3, torment resistance, unbreathing a: no special abilities You were on level 1 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 30 gold pieces. Inventory: Hand Weapons e - a +0 dagger (weapon) Armour b - a +0 robe (worn) Scrolls a - a scroll of blinking {unknown} c - 2 scrolls of identify {unknown} d - a scroll of remove curse {unknown} Skills: * Level 3.9 Fighting - Level 2.4 Short Blades - Level 2.4 Dodging - Level 1.5 Stealth You had one spell level left. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You do not eat or drink. Your flesh is vulnerable to fire. You are immune to poison. Your flesh is cold resistant. (rC+) You are immune to negative energy. (rN+++) You are immune to unholy pain and torment. You can survive without breathing. Message History You barely miss the jackal. The jackal misses you. You miss the jackal. The jackal barely misses you. You barely miss the jackal. The jackal closely misses you. You closely miss the jackal. The jackal misses you. The jackal completely misses you. You hit the jackal but do no damage. The jackal bites you. * * * LOW HITPOINT WARNING * * * You hit the jackal. The jackal is heavily wounded. The jackal bites you. * * * LOW HITPOINT WARNING * * * You barely miss the jackal. The jackal is heavily wounded. The jackal barely misses you. You hit the jackal. You kill the jackal! You hit the jackal but do no damage. The jackal bites you. * * * LOW HITPOINT WARNING * * * You miss the jackal. The jackal bites you. You die... .......'.# ############# .......#.# ########.# #.# #.#########.# #...........# #######.##### #...#(#.######.#.# #....###@hh.)..... .......#.#.##K####### #########.###.# #.# #.# #.# #g# #.# #.# #.. ... ### #.# You could see 2 jackals and a kobold. Vanquished Creatures An ooze (D:1) A giant cockroach (D:1) 4 goblins (D:1) 2 jackals (D:1) A frilled lizard (D:1) 2 kobolds (D:1) 2 rats (D:1) 13 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Avernum the Mummy Monk began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 18/18 MP: 1/1 264 | D:1 | Reached XP level 2. HP: 17/24 MP: 2/2 650 | D:1 | Slain by a jackal Vault maps used: D:1: minmay_arrival_widening_spiral_wide, st_stairs_3, kennysheep_small_spiral, minivault_23 Action || total -------------------------++------- Melee: Short sword || 36 Dagger || 32 Stab: Sleeping || 1 Armor: Robe || 8 Dodge: Dodged || 36 Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 16 | 10 | 38.5 | 10 | 3 | 23.1 +---------+---------+-------+---------+---------+------- D:1 | 16 | 10 | 38.5 | 10 | 3 | 23.1 +---------+---------+-------+---------+---------+-------