Dungeon Crawl Stone Soup version 0.23-a0-108-gf7ee2ed (webtiles) character file. 9 Avernum the Ducker (level 2, -1/29 HPs) Began as a Gnoll Monk on Aug 21, 2018. Slain by a worker ant (6 damage) ... on level 4 of the Dungeon. The game lasted 00:00:45 (401 turns). Avernum the Ducker (Gnoll Monk) Turns: 401, Time: 00:00:46 Health: -1/29 AC: 2 Str: 13 XL: 2 Next: 16% Magic: 2/2 EV: 16 Int: 12 God: Gold: 0 SH: 0 Dex: 17 Spells: 1/1 levels left rFire . . . SeeInvis . a - +0 falchion rCold . . . Gourm . (no shield) rNeg . . . Faith . b - +0 robe rPois . Spirit . (no helmet) rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... (no boots) Stlth +++....... (no amulet) HPRegen 0.09/turn (no ring) MPRegen 0.08/turn (no ring) @: lethally poisoned (-1 -> -10) A: distributed training, fangs 1, strong nose a: no special abilities You were on level 4 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 4 of its levels. Inventory: Hand Weapons a - a +0 falchion (weapon) Armour b - a +0 robe (worn) Jewellery d - an uncursed ring of protection from fire {unknown} Potions e - a potion of agility {unknown} f - a potion of curing {unknown} Comestibles c - a ration Skills: + Level 6.4 Fighting + Level 0.3 Short Blades + Level 6.4 Long Blades + Level 0.3 Axes + Level 0.3 Maces & Flails + Level 0.3 Polearms + Level 0.3 Staves + Level 0.3 Slings + Level 0.3 Bows + Level 0.3 Crossbows + Level 0.3 Throwing + Level 0.3 Armour + Level 6.4 Dodging + Level 4.0 Stealth + Level 0.3 Shields + Level 0.3 Unarmed Combat + Level 0.3 Spellcasting + Level 0.2 Conjurations + Level 0.2 Hexes + Level 0.2 Charms + Level 0.2 Summonings + Level 0.2 Necromancy + Level 0.2 Translocations + Level 0.2 Transmutations + Level 0.2 Fire Magic + Level 0.2 Ice Magic + Level 0.2 Air Magic + Level 0.2 Earth Magic + Level 0.2 Poison Magic + Level 0.4 Invocations + Level 0.3 Evocations You had one spell level left. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (4/15) Temple: D:4-7 Altars: Innate Abilities, Weirdness & Mutations Your experience applies equally to all skills. You have very sharp teeth. Your uncanny sense of smell can sniff out nearby items. Message History The worker ant poisons you! The frilled lizard closely misses you. You riposte. You slash the frilled lizard! You kill the frilled lizard! You feel sick. You feel sick. The worker ant closely misses you. You riposte. You barely miss the worker ant. The worker ant is severely wounded. You closely miss the goblin. Your bite misses the goblin. The goblin misses you. The worker ant bites you. You are more poisoned. The worker ant poisons you! You feel sick. You feel sick. The worker ant bites you. * * * LOW HITPOINT WARNING * * * The goblin hits you but does no damage. You hit the hobgoblin but do no damage. You bite the hobgoblin. The hobgoblin is moderately wounded. * * * LOW HITPOINT WARNING * * * You feel sick. The worker ant bites you. You die... ................#..# ............)...#..# ...........<....#..# ####+####'#.....'..# ...+.....#^.# .....#....†##### .o.....#####.....# #..##..# #gga..# #$? #+## #.@...# .o #.....# ####### You could see a worker ant, a hobgoblin and a goblin. Vanquished Creatures A worm (D:2) A leopard gecko (D:3) 2 bats A frilled lizard (D:4) A rat (D:2) 6 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Avernum the Gnoll Monk began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 23/23 MP: 1/1 352 | D:3 | Reached XP level 2. HP: 27/29 MP: 2/2 401 | D:4 | Slain by a worker ant Vault maps used: D:1: scummos_arrival_star D:2: lemuel_upstairs_altar, lemuel_doored_altar, tso_oasis_becter D:3: first_ration, hangedman_decor_growths, serial_park_tiny_1, uniq_sigmund, uniq_robin D:4: overflow_temple_1_default, xom_butterflies Action || total -------------------------++------- Melee: Falchion || 21 Bite || 8 Armor: Robe || 5 Dodge: Dodged || 41 Rpst.: Falchion || 17 Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 14 | 0 | 0.0 | 6 | 0 | 0.0 +---------+---------+-------+---------+---------+------- D:2 | 8 | 0 | 0.0 | 3 | 0 | 0.0 D:3 | 5 | 0 | 0.0 | 2 | 0 | 0.0 D:4 | 1 | 0 | 0.0 | 1 | 0 | 0.0 +---------+---------+-------+---------+---------+-------