Dungeon Crawl Stone Soup version 0.22-a0-253-gf9d0ce5 (webtiles) character file. 4 Avernum the Skirmisher (level 1, -2/14 HPs) Began as a Gargoyle Monk on Mar 2, 2018. Slain by a hobgoblin ... wielding a +0 club (3 damage) ... on level 2 of the Dungeon. The game lasted 00:00:35 (128 turns). Avernum the Skirmisher (Gargoyle Monk) Turns: 128, Time: 00:00:36 Health: -2/14 AC: 4 Str: 14 XL: 1 Next: 60% Magic: 1/1 EV: 12 Int: 10 God: Gold: 0 SH: 0 Dex: 12 Spells: 0/0 levels left rFire . . . SeeInvis . a - +0 hand axe rCold . . . Gourm . (no shield) rNeg + . . Faith . b - +0 robe rPois ∞ Spirit . (no helmet) rElec + Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... (no boots) Stlth ++........ (no amulet) HPRegen 0.04/turn (no ring) MPRegen 0.07/turn (no ring) @: no status effects A: negative energy resistance 1, electricity resistance, unbreathing, petrification resistance, rot immunity, AC +2 a: no special abilities You were on level 2 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 2 of its levels. Inventory: Hand Weapons a - a +0 hand axe (weapon) Armour b - a +0 robe (worn) Comestibles c - a ration d - a chunk of flesh Skills: - Level 3.2 Fighting * Level 3.0 Axes - Level 2.4 Dodging - Level 2.1 Stealth You couldn't memorise any spells. You didn't know any spells. Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations You are resistant to torment. Your stone body is resilient. (AC +2) You are immune to poison. You resist negative energy. (rN+) You are resistant to electric shocks. (rElec) You can survive without breathing. You are immune to petrification. You are immune to rotting. Message History You hit the bat. The bat is severely wounded. You hit the hobgoblin but do no damage. You barely miss the jackal. The bat hits you but does no damage. x2; The jackal bites you. * * * LOW HITPOINT WARNING * * * The hobgoblin misses you. The jackal bites you but does no damage. You barely miss the bat. The bat is severely wounded. You barely miss the hobgoblin. You barely miss the jackal. The bat hits you. * * * LOW HITPOINT WARNING * * * The hobgoblin closely misses you. The jackal barely misses you. You slash the bat! You kill the bat! Your Axes skill increases to level 3! You hit the jackal. You hit the hobgoblin. The jackal bites you. * * * LOW HITPOINT WARNING * * * The hobgoblin misses you. The jackal closely misses you. The hobgoblin hits you with a club. You die... #. .# . .# .#.# ...# ##..# ... #g# #@# #....†h# ######## You could see a jackal and a hobgoblin. Vanquished Creatures A goblin (D:1) A jackal (D:1) A bat (D:2) A rat (D:1) 4 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Avernum the Gargoyle Monk began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 1/1 128 | D:2 | Slain by a hobgoblin Vault maps used: D:1: onia_arrival_larder Skill XL: | 1 | ---------------+----+----- Axes | 3 | 3.0 Fighting | | 3.2 Dodging | | 2.4 Stealth | | 2.1 Action || total -------------------------++------- Melee: Hand axe || 7 Stab: Sleeping || 1 Armor: Robe || 12 Dodge: Dodged || 25 Table legend: A = Spawn XP B = Non-spawn XP C = Spawn XP percentage of total XP D = Spawn monster count E = Non-spawn monster count F = Spawn count percentage of total count G = Total turns spent on level A B C D E F G +---------+---------+-------+---------+---------+-------+--------- Total | 0 | 6 | 0.0 | 0 | 4 | 0.0 | 128 +---------+---------+-------+---------+---------+-------+--------- D:1 | 0 | 5 | 0.0 | 0 | 3 | 0.0 | 125 D:2 | 0 | 1 | 0.0 | 0 | 1 | 0.0 | 3 +---------+---------+-------+---------+---------+-------+---------