Dungeon Crawl Stone Soup version 0.22-a0-224-g8cf3520 (webtiles) character file. 0 Avernum the Conjurer (level 1, 13/13 HPs) Began as a Mummy Conjurer on Feb 20, 2018. Quit the game on level 1 of the Dungeon. The game lasted 00:01:24 (34 turns). Avernum the Conjurer (Mummy Conjurer) Turns: 34, Time: 00:01:24 Health: 13/13 AC: 2 Str: 11 XL: 1 Next: 0% Magic: 4/4 EV: 12 Int: 14 God: Gold: 0 SH: 0 Dex: 12 Spells: 4/5 levels left rFire x . . SeeInvis . (no weapon) rCold + . . Gourm . (no shield) rNeg + + + Faith . a - +0 robe rPois ∞ Spirit . (no helmet) rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... (no boots) Stlth ++........ (no amulet) HPRegen 0.04/turn (no ring) MPRegen 0.09/turn (no ring) @: no status effects A: no food or potions, fire vulnerability, cold resistance 1, negative energy resistance 3, torment resistance, unbreathing a: no special abilities You were on level 1 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Armour a - a +0 robe (worn) b - a +0 cloak Skills: - Level 1.5 Dodging - Level 1.5 Stealth - Level 2.6 Spellcasting * Level 3.2 Conjurations You had 4 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Magic Dart Conj ##.. 6% 1 N/A Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You do not eat or drink. Your flesh is vulnerable to fire. You are immune to poison. Your flesh is cold resistant. (rC+) You are immune to negative energy. (rN+++) You are immune to unholy pain and torment. You can survive without breathing. Message History Welcome, Avernum the Mummy Conjurer. Will you prevail where others failed? Will you find the Orb of Zot? Press ? for a list of commands and other information. Found a staircase leading out of the dungeon. Found a ration. Found a stone staircase leading down. You open the door. There is an open door here. You open the door. Found a cloak. A jackal comes into view. The jackal barks! You hear a bark! There is an open door here. Found a robe. A goblin comes into view. It is wielding a dagger of freezing. You see here a cloak. b - a cloak A jackal comes into view. Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) .... ####....# .......h. #...##g# ####### #......# ......#########.h..#.#.# ......'.......'$....... ......#########....#.# ..........# #.@..# ..........#+# #......... ............. #...##.##. ##...#....... ##### .. #.###....... [. ##.###....#+# .....+....# ##.###....#. .....%#.....# You could see 2 jackals and a goblin. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Avernum the Mummy Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 4/4 34 | D:1 | Quit the game Vault maps used: D:1: saegor_arrival_simple_a, serial_bayou_crossing Table legend: A = Spawn XP B = Non-spawn XP C = Spawn XP percentage of total XP D = Spawn monster count E = Non-spawn monster count F = Spawn count percentage of total count G = Total turns spent on level A B C D E F G +---------+---------+-------+---------+---------+-------+--------- Total | 0 | 0 | N/A | 0 | 0 | N/A | 34 +---------+---------+-------+---------+---------+-------+--------- +---------+---------+-------+---------+---------+-------+---------