Dungeon Crawl Stone Soup version 0.22-a0-192-g6ffc940 (webtiles) character file. 5 Avernum the Skirmisher (level 1, 13/18 HPs) Began as a Mummy Monk on Feb 17, 2018. Quit the game on level 1 of the Dungeon. The game lasted 00:00:30 (41 turns). Avernum the Skirmisher (Mummy Monk) Turns: 41, Time: 00:00:31 Health: 13/18 AC: 2 Str: 14 XL: 1 Next: 66% Magic: 1/1 EV: 13 Int: 9 God: Gold: 0 SH: 0 Dex: 14 Spells: 0/0 levels left rFire x . . SeeInvis . a - +0 short sword rCold + + . Gourm . (no shield) rNeg + + + Faith . b - +0 robe rPois ∞ Spirit . (no helmet) rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... (no boots) Stlth ++........ (no amulet) HPRegen 0.06/turn c - ring of protection from cold MPRegen 0.07/turn (no ring) @: no status effects A: no food or potions, fire vulnerability, cold resistance 1, negative energy resistance 3, torment resistance, unbreathing a: no special abilities You were on level 1 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Hand Weapons a - a +0 short sword (weapon) Armour b - a +0 robe (worn) Jewellery c - a ring of protection from cold (left hand) Scrolls d - a scroll of identify {unknown} Skills: - Level 3.0 Fighting * Level 2.7 Short Blades - Level 2.4 Dodging - Level 1.5 Stealth You couldn't memorise any spells. You didn't know any spells. Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You do not eat or drink. Your flesh is vulnerable to fire. You are immune to poison. Your flesh is cold resistant. (rC+) You are immune to negative energy. (rN+++) You are immune to unholy pain and torment. You can survive without breathing. Message History The jackal closely misses you. You hit the jackal. You kill the jackal! The jackal barely misses you. You hit the jackal. You kill the jackal! The jackal bites you. You hit the jackal. You kill the jackal! Items here: ) ††† a club; a jackal corpse x2; a hobgoblin corpse Found a scroll labeled OJUR VIGISUFEH. Found a clear potion. c - a glass ring d - a scroll labeled OJUR VIGISUFEH A frilled lizard comes into view. You see here 11 gold pieces. A frilled lizard is nearby! c - a ring of protection from cold (left hand) Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) .##### ...... # ...... .# ......####.# ..l........# ...........### #.@.....# ########.....#.# #..............# #..........##### #.............. #..........#### #..........# #..........# #.......!..# You could see a frilled lizard (sleeping). Vanquished Creatures A hobgoblin (D:1) 3 jackals (D:1) 4 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Avernum the Mummy Monk began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 18/18 MP: 1/1 41 | D:1 | Quit the game Vault maps used: D:1: saegor_arrival_simple_a Action || total -------------------------++------- Melee: Short sword || 11 Dodge: Dodged || 9 Table legend: A = Spawn XP B = Non-spawn XP C = Spawn XP percentage of total XP D = Spawn monster count E = Non-spawn monster count F = Spawn count percentage of total count G = Total turns spent on level A B C D E F G +---------+---------+-------+---------+---------+-------+--------- Total | 0 | 8 | 0.0 | 0 | 4 | 0.0 | 41 +---------+---------+-------+---------+---------+-------+--------- D:1 | 0 | 8 | 0.0 | 0 | 4 | 0.0 | 41 +---------+---------+-------+---------+---------+-------+---------