Dungeon Crawl Stone Soup version 0.22-a0-183-g9e71ff9 (webtiles) character file. 10 Avernum the Skirmisher (level 2, 4/25 HPs) Began as a Mummy Monk on Feb 14, 2018. Quit the game on level 1 of the Dungeon. The game lasted 00:02:00 (143 turns). Avernum the Skirmisher (Mummy Monk) Turns: 143, Time: 00:02:00 Health: 4/25 AC: 2 Str: 14 XL: 2 Next: 10% Magic: 2/2 EV: 13 Int: 9 God: Gold: 0 SH: 0 Dex: 14 Spells: 1/1 levels left rFire x . . SeeInvis . c - -1 club (curse) rCold + . . Gourm . (no shield) rNeg + + + Faith . b - +0 robe rPois ∞ Spirit . (no helmet) rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... (no boots) Stlth ++........ (no amulet) HPRegen 0.08/turn (no ring) MPRegen 0.08/turn (no ring) @: no status effects A: no food or potions, fire vulnerability, cold resistance 1, negative energy resistance 3, torment resistance, unbreathing a: no special abilities You were on level 1 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Hand Weapons a - a +0 short sword c - a cursed -1 club (weapon) Armour b - a +0 robe (worn) Skills: * Level 3.6 Fighting - Level 2.4 Short Blades - Level 2.4 Dodging - Level 1.5 Stealth You had one spell level left. You didn't know any spells. Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You do not eat or drink. Your flesh is vulnerable to fire. You are immune to poison. Your flesh is cold resistant. (rC+) You are immune to negative energy. (rN+++) You are immune to unholy pain and torment. You can survive without breathing. Message History The bat barely misses you. The ooze hits you. * * * LOW HITPOINT WARNING * * * The ooze barely misses you. You hit the ooze. You kill the ooze! You have reached level 2! The bat misses you. You hit the bat but do no damage. The bat barely misses you. The bat closely misses you. The bat hits you but does no damage. Found a whip. The bat hits you. * * * LOW HITPOINT WARNING * * * The bat misses you. You hit the bat. You kill the bat! You enter a teleport trap! The teleport trap disappears. Your surroundings suddenly seem different. A leopard gecko comes into view. Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) #. #...............) ###.####.#....... #.####.##.##.#. # #...##....##.## #. ###.####...#.# #.# #.# ##..#.## #..# #.## #....#. #.l## #..# #...... #.@# ##.# #...... ##.# #.# ##...... #.# #.###....... #.. #.#......... ##. ###........... ..#............. #....)#.......... ...!###..##..)... .... ............ You could see a leopard gecko (sleeping). Vanquished Creatures An ooze (D:1) A giant cockroach (D:1) A hobgoblin (D:1) 3 bats (D:1) A kobold (D:1) 7 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Avernum the Mummy Monk began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 18/18 MP: 1/1 134 | D:1 | Reached XP level 2. HP: 4/24 MP: 2/2 143 | D:1 | Quit the game Vault maps used: D:1: dpeg_arrival_tiny_k Action || total -------------------------++------- Melee: Club || 30 Short sword || 6 Armor: Robe || 25 Dodge: Dodged || 57 Table legend: A = Spawn XP B = Non-spawn XP C = Spawn XP percentage of total XP D = Spawn monster count E = Non-spawn monster count F = Spawn count percentage of total count G = Total turns spent on level A B C D E F G +---------+---------+-------+---------+---------+-------+--------- Total | 0 | 15 | 0.0 | 0 | 7 | 0.0 | 143 +---------+---------+-------+---------+---------+-------+--------- D:1 | 0 | 15 | 0.0 | 0 | 7 | 0.0 | 143 +---------+---------+-------+---------+---------+-------+---------