Dungeon Crawl Stone Soup version 0.22-a0-179-gb5258fd (webtiles) character file. 12 Avernum the Skirmisher (level 2, 24/24 HPs) Began as a Mummy Monk on Feb 14, 2018. Quit the game on level 1 of the Dungeon. The game lasted 00:00:32 (352 turns). Avernum the Skirmisher (Mummy Monk) Turns: 352, Time: 00:00:33 Health: 24/24 AC: 2 Str: 14 XL: 2 Next: 20% Magic: 2/2 EV: 13 Int: 9 God: Gold: 37 SH: 0 Dex: 14 Spells: 1/1 levels left rFire x . . SeeInvis . a - +0 short sword rCold + . . Gourm . (no shield) rNeg + + + Faith . b - +0 robe rPois ∞ Spirit . (no helmet) rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... (no boots) Stlth ++........ (no amulet) HPRegen 0.08/turn (no ring) MPRegen 0.08/turn (no ring) @: no status effects A: no food or potions, fire vulnerability, cold resistance 1, negative energy resistance 3, torment resistance, unbreathing a: no special abilities You were on level 1 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 37 gold pieces. Inventory: Hand Weapons a - a +0 short sword (weapon) Armour b - a +0 robe (worn) Scrolls c - a scroll of remove curse {unknown} d - a scroll of teleportation {unknown} Skills: - Level 3.0 Fighting + Level 3.0 Short Blades - Level 2.4 Dodging - Level 1.5 Stealth You had one spell level left. You didn't know any spells. Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You do not eat or drink. Your flesh is vulnerable to fire. You are immune to poison. Your flesh is cold resistant. (rC+) You are immune to negative energy. (rN+++) You are immune to unholy pain and torment. You can survive without breathing. Message History You miss the kobold. The kobold barely misses you. You hit the kobold. The kobold is severely wounded. The kobold barely misses you. You hit the kobold. You kill the kobold! You see here a kobold corpse. A rat comes into view. A rat is nearby! A rat is nearby! The rat twitches its whiskers. The rat bites you. You hit the rat. You kill the rat! You see here a rat corpse. Found a hunting sling. You open the door. A rat comes into view. A rat is nearby! Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) ### ..# #.# # #.# +# # #.# ... # ####.# .... # ##.##.# ....r ###########...#.##...... ................@'...... ###########...#.##...... # ##)#..# ..... # ###.## .... ## #.# ... .### #.# +# ...# #.# .#.# ...# You could see a rat (sleeping). Vanquished Creatures A dart slug (D:1) 3 hobgoblins (D:1) 2 kobolds (D:1) 2 bats (D:1) A rat (D:1) 9 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Avernum the Mummy Monk began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 18/18 MP: 1/1 150 | D:1 | Reached XP level 2. HP: 19/24 MP: 2/2 352 | D:1 | Quit the game Vault maps used: D:1: dpeg_arrival_court, st_stairs_6 Skill XL: | 1 | ---------------+----+----- Short Blades | 3 | 3.0 Fighting | | 3.0 Dodging | | 2.4 Stealth | | 1.5 Action || total -------------------------++------- Melee: Short sword || 26 Stab: Sleeping || 1 Armor: Robe || 7 Dodge: Dodged || 25 Table legend: A = Spawn XP B = Non-spawn XP C = Spawn XP percentage of total XP D = Spawn monster count E = Non-spawn monster count F = Spawn count percentage of total count G = Total turns spent on level A B C D E F G +---------+---------+-------+---------+---------+-------+--------- Total | 0 | 18 | 0.0 | 0 | 9 | 0.0 | 352 +---------+---------+-------+---------+---------+-------+--------- D:1 | 0 | 18 | 0.0 | 0 | 9 | 0.0 | 352 +---------+---------+-------+---------+---------+-------+---------