Dungeon Crawl Stone Soup version 0.23-a0-573-g25f4479 (webtiles) character file. 0 AverageBear the Vexing (level 1, -1/13 HPs) Began as a Vampire Enchanter on Dec 13, 2018. Slain by a jackal (2 damage) ... on level 1 of the Dungeon. The game lasted 00:00:05 (32 turns). AverageBear the Vexing (Vampire Enchanter) Turns: 32, Time: 00:00:05 Health: -1/13 AC: 2 Str: 7 XL: 1 Next: 8% Magic: 3/3 EV: 12 Int: 17 God: Gold: 0 SH: 0 Dex: 14 Spells: 3/4 levels left rFire . . . SeeInvis + a - +1 dagger rCold . . . Gourm . (no shield) rNeg + . . Faith . b - +0 robe rPois . Spirit . (no helmet) rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... (no boots) Stlth +++....... (no amulet) HPRegen 0.04/turn (no ring) MPRegen 0.08/turn (no ring) @: no status effects A: fangs 3, see invisible, unbreathing a: no special abilities You were on level 1 of the Dungeon. You were not thirsty. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Hand Weapons a - a +1 dagger (weapon) Armour b - a +0 robe (worn) Scrolls c - a scroll of identify {unknown} Potions d - a potion of blood Skills: + Level 1.2 Short Blades - Level 2.1 Dodging - Level 4.4 Stealth - Level 2.0 Spellcasting - Level 4.4 Hexes You had 3 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Corona Hex ###.... 3% 1 #...... Your spell library contained the following spells: Spells Type Power Failure Level Hunger Confuse Hex ###..... 10% 3 ###.... Tukima's Dance Hex ###..... 10% 3 ###.... Ensorcelled Hibernation Hex/Ice #..... 12% 2 ###.... Dazzling Spray Conj/Hex #..... 24% 3 ###.... Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You have razor-sharp teeth. You have supernaturally acute eyesight. (SInv) You can survive without breathing. Message History You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! The jackal falls through a shaft! The shaft crumbles and collapses. The jackal closely misses you. The jackal bites you but does no damage. The jackal bites you. The jackal closely misses you. You hit the jackal but do no damage. The jackal closely misses you. The jackal bites you but does no damage. You closely miss the jackal. The jackal bites you. You barely miss the jackal. Your bite misses the jackal. The jackal bites you. * * * LOW HITPOINT WARNING * * * The jackal closely misses you. You closely miss the jackal. The jackal barely misses you. You closely miss the jackal. The jackal bites you. * * * LOW HITPOINT WARNING * * * You barely miss the jackal. The jackal bites you. You die... ..... . ..... ..# . .... ..### #.##..# #.#.. #.#...# #.#.#### #....K# #.#.#..# #.....# #####.#('<.+ #....h###.....#.#..# .#....Khh@.....#'####.# ........g######.'......# #.......## #.#+###### ..##.#... #.. . ....... .... #?.##.... #...## ...# ###.. #...# ... .#. #.#.# .. You could see 3 jackals, a hobgoblin and a kobold. Vanquished Creatures A bat (D:1) 1 creature vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | AverageBear the Vampire Enchanter began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 32 | D:1 | Slain by a jackal Vault maps used: D:1: ncdulo_smallfort Action || total -------------------------++------- Melee: Dagger || 10 Armor: Robe || 2 Dodge: Dodged || 8 Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 1 | 0 | 0.0 | 1 | 0 | 0.0 +---------+---------+-------+---------+---------+------- D:1 | 1 | 0 | 0.0 | 1 | 0 | 0.0 +---------+---------+-------+---------+---------+-------