Dungeon Crawl Stone Soup version 0.20.0-8-g6b59dc7 (webtiles) character file. 49623 AverageBear the Black Sun (level 14, -7/76 HPs) Began as a Deep Elf Fighter on June 1, 2017. Was a High Priest of Kikubaaqudgha. Killed from afar by Azrael (27 damage) ... with a fireball ... on level 13 of the Dungeon on June 2, 2017. The game lasted 01:17:15 (20922 turns). AverageBear the Black Sun (Deep Elf Fighter) Turns: 20922, Time: 01:17:16 Health: -7/76 AC: 17 Str: 16 XL: 14 Next: 16% Magic: 24/30 EV: 23 Int: 15 God: Kikubaaqudgha [*****.] Gold: 2137 SH: 10 Dex: 15 Spells: 6/33 levels left rFire . . . SeeInvis + v - +12 long sword "Tesats" {pain, rC+ SInv} rCold + . . Gourm . c - +0 shield rNeg . . . Faith . I - +4 troll leather armour rPois + Spirit . o - +2 hat {MR+} rElec . Reflect . m - +2 cloak rCorr . Harm . (no gloves) MR ++... J - +0 pair of boots Stlth +++++..... Z - amulet of magic regeneration Regen 0.7/turn d - +6 ring of evasion MPRegen 0.4/turn w - +4 ring of protection @: no status effects A: deformed body, mutation resistance 1, poison resistance a: Receive Corpses, Torment, Renounce Religion You were on level 13 of the Dungeon. You worshipped Kikubaaqudgha. Kikubaaqudgha was extremely pleased with you. You were hungry. You visited 4 branches of the dungeon, and saw 21 of its levels. You also visited: Labyrinth and Ice Cave. You collected 2137 gold pieces. Inventory: Hand Weapons b - the +0 rapier of Accord {flame, rPois} (You found it on level 2 of the Lair of Beasts) It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It protects you from poison. v - the +12 long sword "Tesats" (weapon) {pain, rC+ SInv} (You found it on level 4 of the Dungeon) In the hands of one skilled in necromantic magic, it inflicts extra damage on living creatures. It protects you from cold. It lets you see invisible. D - the +6 dagger "Ziahia" {pierce, Int+2 Stlth+} (You found it on level 7 of the Dungeon) It inflicts extra damage upon your enemies. It affects your intelligence (+2). It makes you more stealthy. W - a +1 scimitar of flaming Missiles g - 329 arrows Armour c - a +0 shield (worn) m - a +2 cloak (worn) o - a +2 hat of magic resistance (worn) I - a +4 troll leather armour (worn) J - a +0 pair of boots (worn) V - a +0 buckler Jewellery d - a +6 ring of evasion (left hand) w - a +4 ring of protection (right hand) B - an uncursed amulet of the gourmand H - a +4 ring of intelligence N - an uncursed ring of fire P - an uncursed ring of protection from cold Q - the ring of the Seeker {Ice +Inv Str-4 SInv} (You found it in a labyrinth) [ring of ice] It enhances your ice magic. It affects your strength (-4). It makes you vulnerable to fire. It protects you from cold. It lets you see invisible. It lets you turn invisible. Z - an amulet of magic regeneration (around neck) Wands u - a wand of digging (19/24) C - a wand of disintegration (7/24) K - a wand of acid (14/15) L - a wand of scattershot (4/9) Scrolls j - 5 scrolls of remove curse l - 3 scrolls of blinking p - a scroll of holy word q - 2 scrolls of amnesia r - 4 scrolls of immolation x - 2 scrolls of fear y - 6 scrolls of magic mapping O - a scroll of summoning R - a scroll of teleportation Y - a scroll of vulnerability Potions a - a potion of cancellation i - 2 potions of brilliance k - a potion of ambrosia n - 3 potions of flight z - 5 potions of might E - a potion of agility S - 5 potions of curing X - a potion of berserk rage Books e - Kikubaaqudgha's Disquisition on Sinister Magic (Kikubaaqudgha gifted it to you on level 8 of the Dungeon) Spells Type Level a - Pain Necromancy 1 b - Corpse Rot Necromancy 2 c - Sublimation of Blood Necromancy 2 d - Vampiric Draining Necromancy 3 e - Control Undead Necromancy 4 s - a book of Changes Spells Type Level a - Beastly Appendage Transmutation 1 b - Sticks to Snakes Transmutation 2 c - Spider Form Transmutation/Poison 3 d - Ice Form Ice/Transmutation 4 e - Blade Hands Transmutation 5 t - a book of Maledictions Spells Type Level a - Corona Hexes 1 b - Ensorcelled Hibernation Hexes/Ice 2 c - Confuse Hexes 3 d - Tukima's Dance Hexes 3 e - Dazzling Spray Conjuration/Hexes 3 A - a book of Misfortune Spells Type Level a - Confusing Touch Hexes 1 b - Confuse Hexes 3 c - Gell's Gravitas Translocation 3 d - Petrify Transmutation/Earth 4 e - Metabolic Englaciation Hexes/Ice 5 f - Yara's Violent Unravelling Hexes/Transmutation 5 F - a book of Geomancy Spells Type Level a - Sandblast Earth 1 b - Passwall Transmutation/Earth 2 c - Stone Arrow Conjuration/Earth 3 d - Petrify Transmutation/Earth 4 e - Lee's Rapid Deconstruction Earth 5 M - Kikubaaqudgha's Handbook of Black Rites (Kikubaaqudgha gifted it to you on level 10 of the Dungeon) Spells Type Level a - Animate Dead Necromancy 4 b - Bolt of Draining Conjuration/Necromancy 5 c - Agony Necromancy 5 d - Dispel Undead Necromancy 5 e - Simulacrum Ice/Necromancy 6 T - a book of Conjurations Spells Type Level a - Magic Dart Conjuration 1 b - Searing Ray Conjuration 2 c - Dazzling Spray Conjuration/Hexes 3 d - Fulminant Prism Conjuration/Hexes 4 e - Force Lance Conjuration/Translocation 4 f - Iskenderun's Mystic Blast Conjuration 4 U - a book of Ice Spells Type Level a - Ice Form Ice/Transmutation 4 b - Metabolic Englaciation Hexes/Ice 5 c - Ozocubu's Refrigeration Ice 6 d - Bolt of Cold Conjuration/Ice 6 e - Freezing Cloud Conjuration/Ice/Air 6 f - Simulacrum Ice/Necromancy 6 Comestibles f - 6 bread rations h - 13 meat rations Skills: - Level 4.0 Fighting - Level 2.0(7.3) Short Blades - Level 10.1(10.2) Long Blades - Level 7.0 Armour - Level 10.0 Dodging - Level 11.0 Stealth - Level 6.0 Shields - Level 10.2 Spellcasting - Level 9.2 Hexes + Level 11.3 Necromancy - Level 8.0 Ice Magic You had 6 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Pain Necr #### 1% 1 None b - Animate Dead Necr N/A 3% 4 ###.... c - Vampiric Draining Necr #####..... 1% 3 None d - Confuse Hex #####... 2% 3 None e - Dispel Undead Necr #####... 10% 5 #####.. f - Simulacrum Ice/Necr #####..... 71% 6 ######. g - Ensorcelled Hibernat Hex/Ice ####.. 1% 2 None h - Tukima's Dance Hex #####... 2% 3 None Dungeon Overview and Level Annotations Branches: Dungeon (13/15) Temple (1/1) D:6 Lair (6/6) D:10 Swamp (0/4) Lair:2 Snake (0/4) Lair:2 Slime (0/5) Lair:6 Orc (1/2) D:9 Vaults: D:13-14 Altars: Ashenzari Cheibriados Dithmenos Elyvilon Fedhas Gozag Hepliaklqana Kikubaaqudgha Makhleb Nemelex Xobeh Okawaru Qazlal Ru Sif Muna Trog Uskayaw Vehumet Xom Yredelemnul Zin The Shining One Jiyva Shops: D:11 % Annotations: D:5 Heimdallr's ghost, novice MiBe D:10 elan's ghost, journeyman BaIE D:13 Azrael; Maurice Innate Abilities, Weirdness & Mutations Armour fits poorly on your strangely shaped body. You are somewhat resistant to further mutation. Your system is resistant to poisons. (rPois) Message History The damnation engulfs your quokka zombie. Your quokka zombie is destroyed! The damnation engulfs Azrael. Azrael completely resists. The damnation engulfs your quokka zombie. Your quokka zombie is destroyed! The damnation engulfs the fire elemental. The fire elemental is destroyed! The damnation engulfs your two-headed ogre zombie. You hear a shout! Wield which item (- for none, * to show all)? (? for menu, Esc to quit) Okay, then. You swap places. Azrael is momentarily hidden by a cloud of flames. Azrael gestures at your two-headed ogre zombie. The fireball explodes! The fireball engulfs your two-headed ogre zombie. The fireball engulfs Azrael. Azrael completely resists. The fireball engulfs you! You die... Kikubaaqudgha rasps: "You have failed me! Welcome... death!" #. #@ #.# .#.## #. ##.# ##...## #.######... #...#.###........§. #..........#####... #...#.# #.