Dungeon Crawl Stone Soup version 0.20-a0-629-gc37eb77 (webtiles) character file. 0 AverageBear the Conjurer (level 1, 13/13 HPs) Began as a Formicid Conjurer on Feb 10, 2017. Got out of the dungeon alive. The game lasted 00:00:05 (1 turns). AverageBear the Conjurer (Formicid Conjurer) Turns: 1, Time: 00:00:05 Health: 13/13 AC: 2 Str: 12 XL: 1 Next: 0% Magic: 3/3 EV: 12 Int: 14 God: Gold: 0 SH: 0 Dex: 11 Spells: 3/4 levels left rFire . . . SeeInvis + (no weapon) rCold . . . Gourm . a - +0 robe rNeg . . . Faith . (no shield) rPois . Spirit . (helmet unavailable) rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... (no boots) Stlth ++........ (no amulet) Regen 0.1/turn (no ring) (no ring) @: no status effects A: permanent stasis, dig shafts and tunnels, four strong arms, antennae 3 a: Dig, Shaft Self You escaped. You were not hungry. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Armour a - a +0 robe (worn) Books b - a book of Conjurations Spells Type Level a - Magic Dart Conjuration 1 b - Searing Ray Conjuration 2 c - Dazzling Spray Conjuration/Hexes 3 d - Fulminant Prism Conjuration/Hexes 4 e - Force Lance Conjuration/Translocation 4 f - Iskenderun's Mystic Blast Conjuration 4 Comestibles c - a bread ration Skills: + Level 1.7 Dodging + Level 2.4 Stealth + Level 2.1 Spellcasting + Level 3.6 Conjurations You had 3 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Magic Dart Conj ##.. 6% 1 #...... Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You cannot be hasted, slowed, berserked, paralysed or teleported. You can dig through walls and to a lower floor. Your four strong arms can wield two-handed weapons with a shield. You have a pair of large antennae on your head. (SInv) Message History You aren't carrying any potions. You aren't carrying any potions. You aren't carrying any potions. You aren't carrying any potions. You aren't carrying any potions. You aren't carrying any potions. You aren't carrying any potions. You aren't carrying any potions. You aren't carrying any potions. You aren't carrying any potions. You aren't carrying any potions. You aren't carrying any potions. You aren't carrying any potions. You aren't carrying any potions. You aren't carrying any potions. You aren't carrying any potions. You aren't carrying any potions. You can't go down here! Are you sure you want to leave the Dungeon? This will make you lose the game! You have escaped! ##### ##≈≈≈## ##≈≈P≈≈## ##≈≈≈.≈≈≈## #≈≈P.8.P≈≈# #≈≈.....≈≈#.# #≈.......≈8.. #≈P8.@.8P.+ #≈.......≈8.. #≈≈.....≈≈#.. #≈≈P.8.P≈≈# ##≈≈≈.≈≈≈## ##≈≈P≈≈## ##≈≈≈## ##### There were no monsters in sight! Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | AverageBear the Formicid Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 1 | D:$ | Got out of the dungeon alive. Vault maps used: D:1: lightli_arrival_statuegarden, nrook_uturn, minmay_tetromino_i4