Autoplay Level 1 of the Dungeon (2, 14, D:1) 12 stones (7, 0, D:1) a +0 robe (15, 46, D:1) a +0 club (21, 46, D:1) a +0 leather armour (22, 24, D:1) a +0 dagger (27, 13, D:1) a +0 whip (28, 7, D:1) a +0 dagger Level 2 of the Dungeon (1, -3, D:2) a beef jerky (7, -19, D:2) a cursed +0 robe (10, -24, D:2) a +0 club (11, -21, D:2) a +0 whip (unseen) (14, -4, D:2) a +0 flail (18, -19, D:2) a +0 hunting sling of flaming 29 stones (20, -15, D:2) 16 stones (25, -19, D:2) a stone (28, 9, D:2) a meat ration (29, -19, D:2) a beef jerky (36, 1, D:2) a +0 club (43, 15, D:2) a +0 club (62, 1, D:2) a +0 dagger (62, 7, D:2) 20 stones Level 3 of the Dungeon (0, 0, D:3) a beef jerky (5, 12, D:3) a beef jerky (11, 21, D:3) a leopard gecko skeleton (15, 23, D:3) 22 stones (20, 36, D:3) 16 sling bullets (26, 28, D:3) a meat ration (36, 1, D:3) a +0 long sword (37, 12, D:3) a bat corpse (skeletalised by now) (39, 8, D:3) a +0 club (44, -1, D:3) a +0 club a hobgoblin corpse Level 4 of the Dungeon (0, 0, D:4) a potion of curing (2, 5, D:4) a scroll of random uselessness