Dungeon Crawl Stone Soup version 0.23-a0-171-g5ae17c6 (webtiles) character file. 24 Autistic the Sneak (level 3, 23/31 HPs) Began as a Gnoll Assassin on Sept 15, 2018. Quit the game on level 1 of the Dungeon. The game lasted 00:00:35 (750 turns). Autistic the Sneak (Gnoll Assassin) Turns: 750, Time: 00:00:36 Health: 23/31 AC: 3 Str: 14 XL: 3 Next: 2% Magic: 3/3 EV: 13 Int: 13 God: Gold: 86 SH: 0 Dex: 16 Spells: 3/3 levels left rFire . . . SeeInvis . a - +2 dagger rCold . . . Gourm . (no shield) rNeg . . . Faith . c - +0 robe rPois . Spirit . (no helmet) rElec . Reflect . d - +0 cloak rCorr . Harm . (no gloves) MR ..... (no boots) Stlth ++++...... (no amulet) HPRegen 0.10/turn (no ring) MPRegen 0.08/turn (no ring) @: no status effects A: distributed training, fangs 1, strong nose a: no special abilities You were on level 1 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 86 gold pieces. Inventory: Hand Weapons a - a +2 dagger (weapon) b - a +0 blowgun Missiles e - 8 poisoned needles f - 2 curare-tipped needles Armour c - a +0 robe (worn) d - a +0 cloak (worn) Scrolls i - 2 scrolls of identify {unknown} j - a scroll of amnesia {unknown} l - a scroll of random uselessness {unknown} Potions h - a potion of might {unknown} Comestibles g - 4 rations k - a chunk of flesh Skills: + Level 4.5 Fighting + Level 4.5 Short Blades + Level 0.5 Long Blades + Level 0.5 Axes + Level 0.5 Maces & Flails + Level 0.5 Polearms + Level 0.5 Staves + Level 0.5 Slings + Level 0.5 Bows + Level 0.5 Crossbows + Level 4.5 Throwing + Level 0.5 Armour + Level 2.5 Dodging + Level 7.7 Stealth + Level 0.5 Shields + Level 0.5 Unarmed Combat + Level 0.5 Spellcasting + Level 0.4 Conjurations + Level 0.4 Hexes + Level 0.4 Charms + Level 0.4 Summonings + Level 0.4 Necromancy + Level 0.4 Translocations + Level 0.4 Transmutations + Level 0.4 Fire Magic + Level 0.4 Ice Magic + Level 0.4 Air Magic + Level 0.4 Earth Magic + Level 0.4 Poison Magic + Level 0.7 Invocations + Level 0.5 Evocations You had 3 spell levels left. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations Your experience applies equally to all skills. You have very sharp teeth. Your uncanny sense of smell can sniff out nearby items. Message History The leopard gecko bites you but does no damage. You hit the leopard gecko. You kill the leopard gecko! The hobgoblin hits you but does no damage. You hit the hobgoblin. The hobgoblin is almost dead. The hobgoblin completely misses you. You hit the hobgoblin. You kill the hobgoblin! You have reached level 3! Your experience leads to an increase in your attributes! Increase (S)trength, (I)ntelligence, or (D)exterity? You feel stronger. You see here a frilled lizard corpse. You butcher the frilled lizard corpse. k - a chunk of flesh You start resting. There is an escape hatch in the floor here. l - a scroll labeled FUGEAWKE SONE Are you sure you want to abandon this character and quit the game? (Confirm #.#.#.# #...#.# ##########.#### #.......##....# #.......#####.# #....†..'..##.# #....).)##.##.# #.....>.##(...# #.....@.####### #.......# #.......# ######### There were no monsters in sight! Vanquished Creatures 4 leopard geckos (D:1) 3 goblins (D:1) 2 hobgoblins (D:1) 3 jackals (D:1) A ball python (D:1) 2 bats (D:1) A frilled lizard (D:1) 3 rats (D:1) 19 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Autistic the Gnoll Assassin began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 20/20 MP: 1/1 125 | D:1 | Reached XP level 2. HP: 22/26 MP: 2/2 571 | D:1 | Reached XP level 3. HP: 5/31 MP: 3/3 750 | D:1 | Quit the game Vault maps used: D:1: dpeg_arrival_concentric_ovals Action || total -------------------------++------- Melee: Dagger || 53 Bite || 7 Stab: Sleeping || 6 Armor: Robe || 10 Dodge: Dodged || 29 Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 35 | 0 | 0.0 | 19 | 0 | 0.0 +---------+---------+-------+---------+---------+------- D:1 | 35 | 0 | 0.0 | 19 | 0 | 0.0 +---------+---------+-------+---------+---------+-------