Autismocles Level 1 of the Dungeon (0, 0, D:1) a +0 whip a cursed -2 club (7, -20, D:1) a +0 whip (10, -9, D:1) an uncursed ring of flight (16, -2, D:1) a +0 dagger (17, -4, D:1) a +0 robe (17, -2, D:1) a +0 club (19, -23, D:1) a +0 club (22, 3, D:1) a +0 dagger (24, 5, D:1) a +0 dagger (42, 0, D:1) a +0 club Level 2 of the Dungeon (0, 0, D:2) a +0 club a +0 hunting sling (8, 22, D:2) a +0 ring mail (11, -14, D:2) a +0 dagger (14, 27, D:2) a +0 club (16, 0, D:2) 12 arrows (22, -5, D:2) a +0 robe (37, 35, D:2) 28 sling bullets (47, 16, D:2) a +0 ring mail (51, 12, D:2) a +0 short sword (55, -1, D:2) a +0 dagger Level 3 of the Dungeon (13, 20, D:3) 17 sling bullets (17, -1, D:3) a +0 flail a tomahawk a +0 ring mail (17, 0, D:3) a +0 club a +0 chain mail a +0 dagger a +0 robe (20, 0, D:3) a tomahawk (20, 5, D:3) a +0 long sword (25, -4, D:3) 12 bolts (29, 0, D:3) a +0 hunting sling (31, 41, D:3) a +0 club a +0 scale mail (35, -9, D:3) a +0 club a cursed -2 whip a +0 animal skin a +0 helmet (35, -8, D:3) a +0 club a +0 dagger (36, -9, D:3) a +0 club (44, 37, D:3) a +0 whip (45, 6, D:3) a +1 hand axe of freezing a +0 leather armour (46, 5, D:3) a +0 dagger a +0 robe a +0 trident (52, 37, D:3) 16 bolts Level 4 of the Dungeon (12, 4, D:4) a cursed -1 giant club (12, 6, D:4) a +0 flail (12, 7, D:4) a +0 whip (14, 15, D:4) a +0 mace a +0 club a +0 leather armour (15, 15, D:4) a cursed +0 falchion a +0 dagger (16, 15, D:4) a +0 dagger a +0 robe (18, 15, D:4) 2 scrolls of immolation a scroll of noise an uncursed ring of teleportation (21, 4, D:4) a +0 rapier (22, 21, D:4) a +0 club (25, 29, D:4) a cursed -2 club (25, 30, D:4) a +0 dagger a +0 ring mail of positive energy (35, 4, D:4) a +0 ring mail (36, 15, D:4) 19 arrows (40, 1, D:4) a +0 hand axe (44, 5, D:4) a +0 quarterstaff (44, 29, D:4) a +0 war axe (47, 35, D:4) a +0 short sword (52, 10, D:4) 20 arrows Level 5 of the Dungeon (0, 0, D:5) a +0 trident (4, -3, D:5) a +0 dagger a +0 robe a +0 short sword (9, 5, D:5) a +0 pair of gloves (11, 16, D:5) 13 poisoned needles (21, -7, D:5) 24 bolts (26, 7, D:5) a +0 plate armour (28, -10, D:5) a +0 hand crossbow (40, 3, D:5) 8 poisoned javelins (40, 19, D:5) a cursed +0 club a +0 ring mail a +2 mace of protection a +0 leather armour (40, 20, D:5) a +0 flail a +4 flail of crushing a +4 chain mail of poison resistance (46, -14, D:5) a +0 club Level 6 of the Dungeon (0, 0, D:6) a +0 short sword (13, 4, D:6) a +0 antimagic trident (13, 5, D:6) a +1 antimagic war axe (23, -22, D:6) 23 arrows (26, -28, D:6) a +0 hand axe (29, -23, D:6) a +0 robe (54, -19, D:6) 21 arrows Level 7 of the Dungeon [Shop] Jekoed's Antique Weapon Emporium a +0 glaive (214 gold) a +0 hand axe (99 gold) a +0 triple crossbow (330 gold) a +0 lajatang (495 gold) a +0 spear of flaming (244 gold) a +0 long sword (115 gold) a +0 arbalest (148 gold) a +0 whip (82 gold) a +0 dagger (66 gold) the +7 triple crossbow of Buitus {venom, rF+ rC+ Int+3 SInv} (2590 gold) It poisons the ammo it fires. It affects your intelligence (+3). It protects you from fire. It protects you from cold. It lets you see invisible. a +0 scythe (99 gold) the cursed +1 mace of Plunder {freeze, +Fly rN+ MP-9} (683 gold) It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It protects you from negative energy. It affects your magic capacity (-9). It lets you fly. It has a curse placed upon it. a +2 quarterstaff of protection (554 gold) (0, 0, D:7) a scroll of noise (9, -30, D:7) a +0 hunting sling (16, -1, D:7) 17 poisoned needles (21, -13, D:7) a +0 dagger a +1 dagger of freezing (22, -12, D:7) a +0 short sword (35, -37, D:7) 2 throwing nets (38, -37, D:7) a +0 giant club (48, -25, D:7) 30 sling bullets Level 8 of the Dungeon (0, 0, D:8) a +0 long sword of protection (8, -12, D:8) a +0 leather armour a +0 mace (9, 9, D:8) a +0 ring mail (13, 23, D:8) a poisoned needle (15, 16, D:8) 13 poisoned needles a +0 blowgun a +0 whip (15, 17, D:8) a +0 dagger (15, 18, D:8) a +0 dagger (15, 20, D:8) a +0 short sword (15, 22, D:8) a +0 blowgun 8 poisoned needles (29, -14, D:8) a +2 spear of flaming (29, 18, D:8) a +0 hand axe (31, -11, D:8) a +0 leather armour a +0 hand axe (31, -10, D:8) a +0 club (32, -14, D:8) a +0 trident (33, -15, D:8) a +0 club (33, -5, D:8) 15 arrows (34, -15, D:8) a +0 rapier (36, -15, D:8) a +0 leather armour a +1 whip of flaming (37, -14, D:8) a +0 spear (38, -15, D:8) a +0 whip (39, -18, D:8) a +2 flail of protection (39, -16, D:8) a +0 club (39, -3, D:8) a scroll of immolation (45, -15, D:8) a +0 whip (50, 0, D:8) a +0 ring mail (53, -8, D:8) a +0 robe a +0 dagger (53, -7, D:8) a +0 robe a +0 dagger (53, 13, D:8) a +0 mace a +0 plate armour (53, 14, D:8) a +0 leather armour (54, -7, D:8) a +0 club (54, -6, D:8) a +0 leather armour a +0 flail (54, -5, D:8) a +0 robe a +0 dagger (54, 13, D:8) a +0 hand axe a cursed +0 ring mail (54, 14, D:8) a +0 flail a +0 ring mail (55, -4, D:8) a +0 giant spiked club (56, 6, D:8) a +0 leather armour Level 9 of the Dungeon (0, 0, D:9) a +0 short sword (23, -15, D:9) a +0 scale mail a +0 dagger (23, -9, D:9) a tomahawk (23, -8, D:9) a tomahawk a +0 robe a +0 dagger (23, -7, D:9) a +0 morningstar a +0 robe a +0 dagger (29, -31, D:9) a +0 club (44, -35, D:9) a +0 dagger (47, -16, D:9) 16 arrows (51, -13, D:9) an uncursed staff of summoning (56, 11, D:9) a +0 robe Level 10 of the Dungeon (0, 0, D:10) a +0 plate armour (6, -8, D:10) 18 bolts (9, 6, D:10) a cursed +0 giant club (19, 1, D:10) a +0 dagger a +0 robe (20, 0, D:10) a +0 ring mail (20, 1, D:10) a cursed +1 war axe of freezing a +0 robe (20, 2, D:10) a cursed +4 falchion a +0 robe (21, 1, D:10) a +3 spear of freezing a +0 robe (25, -15, D:10) a +0 great mace (25, -7, D:10) a +0 blowgun (30, 3, D:10) a +0 flail the Ecumenical Temple Level 1 of the Lair of Beasts (0, 0, Lair:1) a river rat skeleton (unseen) (1, 1, Lair:1) a river rat skeleton (3, -3, Lair:1) a river rat skeleton (31, 37, Lair:1) 10 gold pieces (34, 22, Lair:1) a +0 hunting sling Level 2 of the Lair of Beasts (0, 0, Lair:2) a +0 ring mail (15, -15, Lair:2) a +0 whip (21, 1, Lair:2) a +0 chain mail (21, 3, Lair:2) a wand of random effects (10/48) a wand of acid (6/15) a wand of flame (24/48) a wand of flame (16/48) a wand of lightning (6/15) a potion of degeneration (21, 4, Lair:2) an uncursed amulet of the gourmand (37, -20, Lair:2) the +8 hunting sling "Ivet" {velocity, Int+3} Any stone fired from it inflicts extra damage. It affects your intelligence (+3). (58, -15, Lair:2) a river rat corpse (skeletalised by now) (58, -14, Lair:2) a river rat corpse (skeletalised by now) (61, -22, Lair:2) a +2 long sword of protection (61, 25, Lair:2) the cursed +0 ring mail "Qybep" {rF+++ rCorr Dex-5 Stlth+} It affects your dexterity (-5). It renders you almost immune to fire. It protects you from acid and corrosion. It makes you more stealthy. It has a curse placed upon it. (66, -8, Lair:2) a +0 scimitar Level 3 of the Lair of Beasts (0, 0, Lair:3) a komodo dragon corpse