Dungeon Crawl Stone Soup version 0.24-a0-269-g32ec7ca (webtiles) character file. Game seed: 17652638679930953789 33 AutismCausesVaccines the Skirmisher (level 3, -11/29 HPs) Began as a Demonspawn Fighter on Apr 22, 2019. Mangled by an ogre ... wielding a +0 giant spiked club (21 damage) ... on level 3 of the Dungeon. The game lasted 00:06:47 (1816 turns). AutismCausesVaccines the Skirmisher (DsFi) Turns: 1816, Time: 00:06:47 Health: -11/29 AC: 7 Str: 13 (16) XL: 3 Next: 12% Magic: 3/3 EV: 6 Int: 8 (10) God: Gold: 85 SH: 9 Dex: 9 (12) Spells: 2/2 levels left rFire . . . SeeInvis + a - +0 long sword rCold . . . Gourm . c - +1 shield rNeg . . . Faith . b - +0 scale mail rPois . Spirit . l - +0 helmet rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... (no boots) Stlth +......... (no amulet) HPRegen 0.09/turn m - ring of see invisible MPRegen 0.08/turn (no ring) @: no status effects A: nightstalker 1 a: no special abilities You were on level 3 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 85 gold pieces. Inventory: Hand Weapons a - a +0 long sword (weapon) e - a +1 dagger of draining i - a +0 vampiric whip Armour b - a +0 scale mail (worn) c - a +1 shield (worn) l - a +0 helmet (worn) Jewellery m - a ring of see invisible (left hand) Scrolls k - a scroll of immolation {unknown} Potions d - 3 potions of might g - 2 potions of curing h - a potion of resistance {unknown} j - a potion of agility n - 3 potions of haste {unknown} Comestibles f - 4 rations Skills: + Level 3.2 Fighting + Level 2.3 Long Blades + Level 3.1 Armour + Level 2.9 Shields You had 2 spell levels left. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Kikubaaqudgha Innate Abilities, Weirdness & Mutations You are slightly more attuned to the shadows. Message History An ogre comes into view. It is wielding a +0 giant spiked club. The ogre shouts! Found a hardcover book. There is a stone staircase leading up here. A rat comes into view. Found a stone staircase leading down. You block the ogre's attack. You barely miss the ogre. The ogre hits you with a +0 giant spiked club! Your shield prevents you from hitting the ogre. You block the ogre's attack. You hit the ogre. The ogre is lightly wounded. You block the rat's attack. You block the ogre's attack. You completely miss the ogre. The ogre is lightly wounded. You block the rat's attack. The rat bites you. The ogre hits you with a +0 giant spiked club!! Ouch! That really hurt! You die... ########## #........# #>.......# #....r...# #....O@.<# #........# #........# #.......... #........##. #......^.# # #...:....# You could see an ogre and a rat. Vanquished Creatures A worm (D:2) 2 dart slugs 7 bats 4 goblins 2 hobgoblins (D:1) 4 kobolds A ball python (D:2) 2 frilled lizards 2 rats 25 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | AutismCausesVaccines the Demonspawn Fighter began the quest | for the Orb. 0 | D:1 | Reached XP level 1. HP: 18/18 MP: 1/1 5 | D:1 | Found an ancient bone altar of Kikubaaqudgha. 272 | D:1 | Gained mutation: You are slightly more attuned to the | shadows. [demonic ancestry] 272 | D:1 | Reached XP level 2. HP: 23/24 MP: 2/2 1302 | D:2 | Reached XP level 3. HP: 25/29 MP: 3/3 1702 | D:2 | Paralysed by fainting for 8 turns 1760 | D:2 | Paralysed by fainting for 10 turns 1810 | D:3 | Noticed an ogre 1816 | D:3 | Mangled by an ogre Levels and vault maps discovered: D:1: sevenhm_arrival_forest_fort_small_6, layout_basic D:2: layout_basic D:3: layout_rooms, minmay_fractal_squares_5 Skill XL: | 1 2 | ---------------+-------+----- Armour | 3 | 3.1 Long Blades | 2 | 2.3 Fighting | | 3.2 Shields | | 2.9 Action || total -------------------------++------- Melee: Long sword || 98 Use: Scroll || 5 Potion || 2 Eat: Chunk || 3 Armor: Scale mail || 63 Dodge: Dodged || 34 Block: Shield || 97 Rpst.: Long sword || 11 Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 48 | 0 | 0.0 | 25 | 0 | 0.0 +---------+---------+-------+---------+---------+------- D:1 | 24 | 0 | 0.0 | 13 | 0 | 0.0 D:2 | 24 | 0 | 0.0 | 12 | 0 | 0.0 +---------+---------+-------+---------+---------+-------