Dungeon Sprint DCSS version 0.24-a0-616-ge2a249a (webtiles) character file. Game seed: 10749988916475220062, levelgen mode: deterministic 7 AuraOfTheDawn the Gusty (level 1, -1/14 HPs) Began as a Draconian Air Elementalist on Sept 14, 2019. Slain by a gnoll ... wielding a +0 spear (4 damage) ... in the Dungeon (Sprint IX: "|||||||||||||||||||||||||||||"). The game lasted 00:00:53 (145 turns). AuraOfTheDawn the Gusty (Draconian Air Elementalist) Turns: 145, Time: 00:00:53 Health: -1/14 AC: 4 Str: 10 XL: 1 Next: 83% Magic: 0/3 EV: 12 Int: 15 God: Gold: 0 SH: 0 Dex: 10 (11) Spells: 3/4 levels left rFire . . . SeeInvis . (no weapon) rCold . . . Gourm . (no shield) rNeg . . . Faith . (armour unavailable) rPois . Spirit . (helmet restricted) rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... NoTele + (no boots) Stlth ++........ (no amulet) HPRegen 0.04/turn (no ring) MPRegen 0.08/turn (no ring) @: no status effects A: unfitting armour, cold-blooded, AC +4 a: no special abilities You were in the Dungeon. You were not hungry. You visited 1 branch Inventory: Scrolls h - a scroll of blinking Potions c - a potion of curing e - a potion of haste f - 2 potions of magic g - a potion of berserk rage Comestibles b - a ration Skills: + Level 2.0 Dodging - Level 2.1 Stealth + Level 2.3 Spellcasting + Level 1.0 Conjurations + Level 4.3 Air Magic You had 3 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Shock Conj/Air #... 7% 1 #...... Your spell library contained the following spells: Spells Type Power Failure Level Hunger Swiftness Chrm/Air #....... 14% 2 ###.... Static Discharge Conj/Air #....... 22% 3 ###.... Airstrike Air ##........ 36% 4 #####.. Lightning Bolt Conj/Air #......... 89% 5 ######. Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Altars: Innate Abilities, Weirdness & Mutations Your plain brown scales are hard. (AC +4) You cannot fit into any form of body armour. You are cold-blooded and may be slowed by cold attacks. Message History There is an open door to the Dungeon here. The quasit misses you. x2 The quasit claws you but does no damage. There is a staircase leading out of the dungeon here. Casting: Shock (safe; 8% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Shock (safe; 8% risk of failure) Press: ? - help, Shift-Dir - straight line, f - shadow imp Aim: a shadow imp (severely wounded) The zap misses the quasit. The zap hits the gnoll. The gnoll is severely wounded. The zap hits the bat skeleton. You destroy the bat skeleton! Your Dodging skill increases to level 2! The zap misses the shadow imp. The quasit bites you but does no damage. The quasit barely misses you. The quasit claws you. * * * LOW HITPOINT WARNING * * * The gnoll hits you from afar with a +0 spear. You die... ▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓ ▓@5g.'5.††.'.....+ ▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓ You could see a quasit, a gnoll and a shadow imp. Vanquished Creatures A bat skeleton (D) A goblin (D) A quokka (D) 2 frilled lizards (D) 2 rats (D) 7 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D | AuraOfTheDawn the Draconian Air Elementalist began the | quest for the Orb. 0 | D | Reached XP level 1. HP: 14/14 MP: 3/3 108 | D | Reached skill level 4 in Air Magic 131 | D | Noticed a quasit 145 | D | Slain by a gnoll Levels and vault maps discovered: D: linesprint [early_d, line_temple, items_1, d_10, items_2, lair_1, lair_end, items_3, orc_1, orc_end, items_4, d_15, swamp_1, shoals_1, snake_1, spider_1, d_20, vaults_1, items_5, swamp_end, shoals_end, snake_end, spider_end, vaults_end, d_27, items_6, zot_1, zot_end, crypt_end, forest_end, elf_end, slime_end, tomb_end, abyss_end, pan_hell_end] Skill XL: | 1 | ---------------+----+----- Air Magic | 4 | 4.3 Stealth | 2 | 2.1 Dodging | 2 | 2.0 Spellcasting | | 2.3 Conjurations | | 1.0 Action || total -------------------------++------- Melee: Unarmed || 2 Cast: Shock || 6 Use: Potion || 1 Armor: Skin || 11 Dodge: Dodged || 14 Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 0 | 10 | 100.0 | 0 | 7 | 100.0 +---------+---------+-------+---------+---------+------- D | 0 | 10 | 100.0 | 0 | 7 | 100.0 +---------+---------+-------+---------+---------+-------