Dungeon Sprint DCSS version 0.24-a0-613-g1ff6aac (webtiles) character file. Game seed: 11785925739740401225, levelgen mode: deterministic 56 AuraOfTheDawn the Shield-Bearer (level 3, -9/39 HPs) Began as a Troll Fighter on Sept 12, 2019. Mangled by an ogre ... wielding a +0 giant club (22 damage) ... in the Dungeon (Sprint IX: "|||||||||||||||||||||||||||||"). The game lasted 00:00:35 (63 turns). AuraOfTheDawn the Shield-Bearer (Troll Fighter) Turns: 63, Time: 00:00:36 Health: -9/39 AC: 6 Str: 25 XL: 3 Next: 69% Magic: 2/2 EV: 9 Int: 4 God: Gold: 0 SH: 9 Dex: 9 Spells: 2/2 levels left rFire . . . SeeInvis . a - +0 war axe rCold . . . Gourm + c - +0 shield rNeg . . . Faith . b - +0 robe rPois . Spirit . (helmet restricted) rElec . Reflect . (no cloak) rCorr . Harm . (gloves unavailable) MR ..... NoTele + (boots unavailable) Stlth +......... (no amulet) HPRegen 0.53/turn (no ring) MPRegen 0.08/turn (no ring) @: lethally poisoned (-9 -> -9) A: large, unfitting armour, claws 3, fast metabolism 3, gourmand, regeneration 1, shaggy fur 1, tough skin 3 a: no special abilities You were in the Dungeon. You were full. You visited 1 branch Inventory: Hand Weapons a - a +0 war axe (weapon) Armour b - a +0 robe (worn) c - a +0 shield (worn) Scrolls k - a scroll of blinking Potions d - a potion of might e - a potion of curing h - a potion of haste i - 2 potions of magic j - a potion of berserk rage Comestibles f - 2 rations Skills: + Level 3.8 Fighting + Level 3.3 Axes + Level 3.7 Dodging + Level 4.0 Shields You had 2 spell levels left. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Altars: Innate Abilities, Weirdness & Mutations You are too large for most types of armour. You have claws for hands. Your metabolism is lightning-fast. You like to eat raw meat. Your natural rate of healing is unusually fast. You are covered in fur. (AC +1) You have extremely tough skin. (AC +3) Message History Your Shields skill increases to level 4! You feel sick. Unknown command. You feel much better. The ogre hits you with a +0 giant club! You completely miss the ogre. You feel sick. The ogre barely misses you. You hit the ogre. The ogre is lightly wounded. You block the ogre's attack. You barely miss the ogre. The ogre is lightly wounded. You feel sick. The ogre hits you with a +0 giant club! You barely miss the ogre. The ogre is lightly wounded. The ogre closely misses you. You hit the ogre. The ogre is moderately wounded. You feel sick. The ogre hits you with a +0 giant club!! Ouch! That really hurt! You die... ▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓ +....5O@...)†...<▓ ▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓ You could see an ogre and a crimson imp. Vanquished Creatures 2 worker ants (D) An adder skeleton (D) A ball python (D) A goblin (D) A kobold (D) 2 rats (D) 8 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D | AuraOfTheDawn the Troll Fighter began the quest for the | Orb. 0 | D | Reached XP level 1. HP: 22/22 MP: 0/0 40 | D | Noticed an ogre 40 | D | Noticed a worker ant 40 | D | Noticed a crimson imp 40 | D | Noticed a worker ant 50 | D | Killed a worker ant 50 | D | Reached skill level 3 in Shields 50 | D | Reached XP level 2. HP: 16/31 MP: 1/1 50 | D | Reached XP level 3. HP: 19/37 MP: 2/2 57 | D | Reached skill level 4 in Shields 63 | D | Mangled by an ogre Levels and vault maps discovered: D: linesprint [early_d, line_temple, items_1, d_10, items_2, lair_1, lair_end, items_3, orc_1, orc_end, items_4, d_15, swamp_1, shoals_1, snake_1, spider_1, d_20, vaults_1, items_5, swamp_end, shoals_end, snake_end, spider_end, vaults_end, d_27, items_6, zot_1, zot_end, crypt_end, forest_end, elf_end, slime_end, tomb_end, abyss_end, pan_hell_end] Skill XL: | 1 2 3 | ---------------+----------+----- Fighting | 3 | 3.8 Axes | 2 3 | 3.3 Dodging | 3 | 3.7 Shields | 3 4 | 4.0 Action || total -------------------------++------- Melee: War axe || 31 Use: Potion || 1 Eat: Chunk || 2 Armor: Robe || 11 Dodge: Dodged || 11 Block: Shield || 12 Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 0 | 80 | 100.0 | 0 | 8 | 100.0 +---------+---------+-------+---------+---------+------- D | 0 | 80 | 100.0 | 0 | 8 | 100.0 +---------+---------+-------+---------+---------+-------