Dungeon Crawl Stone Soup version 0.24-a0-586-g8e0e932 (webtiles) character file. Game seed: 5216209745975293653, levelgen mode: deterministic 8 AuraOfTheDawn the Conjurer (level 2, -4/20 HPs) Began as a Mummy Conjurer on Sept 7, 2019. Killed from afar by a dart slug (5 damage) ... with a slug dart ... on level 2 of the Dungeon. The game lasted 00:02:00 (223 turns). AuraOfTheDawn the Conjurer (Mummy Conjurer) Turns: 223, Time: 00:02:01 Health: -4/20 AC: 3 Str: 11 XL: 2 Next: 0% Magic: 0/5 EV: 11 Int: 14 God: Gold: 24 SH: 0 Dex: 12 Spells: 5/6 levels left rFire x . . SeeInvis . d - +0 dagger rCold + . . Gourm . (no shield) rNeg + + + Faith . e - +0 leather armour rPois ∞ Spirit . (no helmet) rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... (no boots) Stlth +......... (no amulet) HPRegen 0.06/turn (no ring) MPRegen 0.09/turn (no ring) @: no status effects A: no food or potions, fire vulnerability, cold resistance 1, negative energy resistance 3, torment resistance, unbreathing a: no special abilities You were on level 2 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 24 gold pieces. Inventory: Hand Weapons d - a +0 dagger (weapon) Missiles c - 2 boomerangs (quivered) Armour a - a +0 robe e - a +0 leather armour (worn) Scrolls b - a scroll of identify {unknown} Skills: * Level 0.6 Fighting + Level 1.5 Dodging + Level 1.5 Stealth + Level 2.8 Spellcasting + Level 3.4 Conjurations You had 5 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Magic Dart Conj ##.. 7% 1 N/A Your spell library contained the following spells: Spells Type Power Failure Level Hunger Searing Ray Conj ##.... 11% 2 N/A Dazzling Spray Conj/Hex #..... 38% 3 N/A Iskenderun's Mystic Bla Conj ##...... 56% 4 N/A Force Lance Conj/Tloc #....... 80% 4 N/A Fulminant Prism Conj/Hex #......... 80% 4 N/A Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations You do not eat or drink. Your flesh is vulnerable to fire. You are immune to poison. Your flesh is cold resistant. (rC+) You are immune to negative energy. (rN+++) You are immune to unholy pain and torment. You can survive without breathing. Message History Press: ? - help, Shift-Dir - straight line, f/p - jackal Aim: a jackal (almost dead) The magic dart hits the jackal but does no damage. The jackal is almost dead. The jackal barely misses you. The dart slug bites you. * * * LOW HITPOINT WARNING * * * The jackal barely misses you. Casting: Magic Dart (safe; 7% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't have enough magic to cast that spell. You hit the jackal but do no damage. The jackal is almost dead. The jackal bites you. * * * LOW HITPOINT WARNING * * * You hit the jackal but do no damage. The jackal is almost dead. The jackal barely misses you. The dart slug launches a dart at you. The slug dart hits you. You die... #.. #.. ##.. . ... .. #..#####... #.......# #..w....# #.)@.[..# ##.h....# #......... ...###.##. ##... # #.## #. #. You could see a dart slug and a jackal. Vanquished Creatures A leopard gecko (D:1) A giant cockroach (D:1) 2 jackals (D:1) 2 kobolds (D:1) 6 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | AuraOfTheDawn the Mummy Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 4/4 199 | D:1 | Reached XP level 2. HP: 8/20 MP: 1/5 221 | D:2 | HP: 1/20 [dart slug (3)] 223 | D:2 | Killed from afar by a dart slug Levels and vault maps discovered: D:1: dpeg_arrival_boxorama, layout_basic, roderic_st_hans_cross, dk_noncrumbling_3, minmay_lizard_pond D:2: layout_loops_ring, chequers_ecumenical_altar_lobes, uniq_jessica Action || total -------------------------++------- Melee: Dagger || 9 Unarmed || 4 Cast: Magic Dart || 16 Armor: Robe || 2 Leather armour || 2 Dodge: Dodged || 26 Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 12 | 0 | 0.0 | 6 | 0 | 0.0 +---------+---------+-------+---------+---------+------- D:1 | 12 | 0 | 0.0 | 6 | 0 | 0.0 +---------+---------+-------+---------+---------+-------