Dungeon Crawl Stone Soup version 0.24-a0-416-g56ce517 (webtiles) character file. Game seed: 15303430658921830705 5 AtomicRavioli the Charmwright (level 1, 0/19 HPs) Began as a Naga Skald on June 8, 2019. Slain by a jackal (1 damage) ... on level 1 of the Dungeon. The game lasted 00:00:36 (104 turns). AtomicRavioli the Charmwright (Naga Skald) Turns: 104, Time: 00:00:38 Health: 0/19 AC: 1 Str: 13 XL: 1 Next: 80% Magic: 0/3 EV: 9 Int: 13 God: Gold: 3 SH: 0 Dex: 10 Spells: 3/4 levels left rFire . . . SeeInvis + a - +0 spear rCold . . . Gourm . (no shield) rNeg . . . Faith . b - +0 leather armour rPois + Spirit . (no helmet) rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... (no barding) Stlth .......... (no amulet) HPRegen 0.06/turn c - ring of attention (curse) MPRegen 0.08/turn (no ring) @: short of breath, infused, very slow A: large, see invisible, deformed body, poison resistance, slowness 2, slow metabolism 1, spit poison 1, AC +0 a: Spit Poison You were on level 1 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 3 gold pieces. Inventory: Hand Weapons a - a +0 spear (weapon) Armour b - a +0 leather armour (worn) h - a +0 helmet Jewellery c - a cursed ring of attention (left hand) Scrolls e - a scroll of amnesia {unknown} f - 3 scrolls of remove curse {unknown} Potions g - a potion of mutation {unknown} Comestibles d - a ration Skills: + Level 2.1 Fighting + Level 2.0 Polearms + Level 0.7 Armour + Level 1.6 Dodging + Level 2.0 Spellcasting + Level 3.1 Charms You had 3 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Infusion Chrm #... 9% 1 ##..... Your spell library contained the following spells: Spells Type Power Failure Level Hunger Song of Slaying Chrm #....... 14% 2 ###.... Shroud of Golubria Chrm/Tloc #..... 26% 2 ###.... Regeneration Chrm/Necr #......... 45% 3 ####... Spectral Weapon Hex/Chrm #....... 45% 3 ####... Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You cannot wear boots. Your serpentine skin is tough. (AC +0) You have supernaturally acute eyesight. (SInv) Armour fits poorly on your strangely shaped body. Your system is resistant to poisons. (rPois) You cover ground very slowly. You have a slow metabolism. You can spit poison. Message History The jackal is lightly wounded. You have got your breath back. The jackal bites you but does no damage. x2 Press: ? - help, Shift-Dir - straight line, f - jackal Aim: a jackal (lightly wounded) The splash of poison hits the jackal but does no damage. The jackal is lightly wounded. You feel slightly more hungry. The jackal bites you. The jackal barely misses you. You hit the jackal. The jackal is moderately wounded. The jackal bites you. * * * LOW HITPOINT WARNING * * * The jackal bites you. * * * LOW HITPOINT WARNING * * * The jackal bites you but does no damage. You closely miss the jackal. The jackal is moderately wounded. The jackal bites you. You die... #..................#. #..........#######.#. #...........# #.#. ###...........# #.#. #.......#.....# #.#. #.......#.....# #.#. #.......#.....# #.#. #.......#.....# #.# #.....@.####### #....hh.# #...(.)..... ####........# .........# #.........# ..........# ..##+##....# You could see 2 jackals. Vanquished Creatures A bat (D:1) A hobgoblin (D:1) A jackal (D:1) A frilled lizard (D:1) A goblin (D:1) 5 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | AtomicRavioli the Naga Skald began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 19/19 MP: 3/3 104 | D:1 | Slain by a jackal Levels and vault maps discovered: D:1: scummos_arrival_hexagon, layout_basic, chequers_arboretum, roderic_filled_cross Action || total -------------------------++------- Melee: Spear || 14 Cast: Infusion || 1 Abil: Spit Poison || 3 Use: Potion || 1 Armor: Leather armour || 5 Dodge: Dodged || 8 Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 8 | 0 | 0.0 | 5 | 0 | 0.0 +---------+---------+-------+---------+---------+------- D:1 | 8 | 0 | 0.0 | 5 | 0 | 0.0 +---------+---------+-------+---------+---------+-------