Dungeon Crawl Stone Soup version 0.26-a0-37-g50178cf (webtiles) character file. Game seed: 17568604010039399142, levelgen mode: deterministic 5 AtlasWard the Skirmisher (level 1, -1/18 (19) HPs) Began as a Ghoul Monk on May 30, 2020. Slain by a jackal (2 damage) ... on level 1 of the Dungeon. The game lasted 00:00:30 (208 turns). AtlasWard the Skirmisher (Ghoul Monk) Turns: 208, Time: 00:00:31 HP: -1/18 (19) AC: 2 Str: 14 XL: 1 Next: 80% MP: 0/0 EV: 9 Int: 5 God: Gold: 0 SH: 7 Dex: 11 Spells: 0/0 levels left rFire . . . SeeInvis . a - +0 short sword rCold + . . Gourm . d - +0 kite shield rNeg + + + Faith . b - +0 robe rPois ∞ Spirit . (no helmet) rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... (no boots) Stlth ++........ (no amulet) HPRegen 0.00/turn (no ring) MPRegen 0.07/turn (no ring) @: rotting A: rotting body, claws 1, carnivore, cold resistance 1, negative energy resistance 3, inhibited regeneration, torment resistance, unbreathing a: no special abilities You were on level 1 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Hand Weapons a - a +0 short sword (weapon) Armour b - a +0 robe (worn) d - a +0 kite shield (worn) Scrolls e - a scroll of remove curse {unknown} Comestibles c - a ration Skills: + Level 3.4 Fighting * Level 2.9 Short Blades - Level 2.6 Dodging - Level 2.1 Stealth + Level 0.3 Shields You couldn't memorise any spells. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations Your body is rotting away. You thrive on raw meat. You are immune to poison. You have sharp fingernails. You are carnivorous and can eat meat at any time. Your flesh is cold resistant. (rC+) You are immune to negative energy. (rN+++) You do not regenerate when monsters are visible. You are immune to unholy pain and torment. You can survive without breathing. Message History The jackal bites you but does no damage. x2 The jackal bites you. x2; You block the jackal's attack. The jackal bites you. x2 * * * LOW HITPOINT WARNING * * * The jackal bites you. * * * LOW HITPOINT WARNING * * * You block the jackal's attack. Okay, then. Your shield prevents you from hitting the jackal. The jackal closely misses you. x2 You hit the jackal but do no damage. You block the jackal's attack. You barely miss the jackal. The jackal bites you but does no damage. The jackal closely misses you. You barely miss the jackal. You block the jackal's attack. Your shield prevents you from hitting the jackal. The jackal bites you. * * * LOW HITPOINT WARNING * * * The jackal bites you. You die... .....# #..............# # ...# #..............# # #######.#####.### # #...........#.# # #.......###.#.# ####### #.......'.#.#.# #...... #......)#.#.#.###.##### ..###+###.#.#).....#... # #.@hhr..#####....## ####h.....# ##....# #......# ####.# #r.....# #.# #?.....# #.. +......# ### #.!..?.+ #.†....# #.......# You could see 3 jackals and a rat. Vanquished Creatures A dart slug (D:1) A jackal (D:1) A kobold (D:1) 3 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | AtlasWard the Ghoul Monk began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 19/19 MP: 0/0 208 | D:1 | Slain by a jackal Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_shelter, layout_basic Action || total -------------------------++------- Melee: Short sword || 13 Stab: Sleeping || 2 Armor: Robe || 3 Dodge: Dodged || 6 Block: Kite shield || 7 Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 8 | 0 | 0.0 | 3 | 0 | 0.0 +---------+---------+-------+---------+---------+------- D:1 | 8 | 0 | 0.0 | 3 | 0 | 0.0 +---------+---------+-------+---------+---------+-------