Dungeon Crawl Stone Soup version 0.25-a0-1133-g93ebf73 (webtiles) character file. Game seed: 10604742567295093092, levelgen mode: deterministic 27 AtlasWard the Skirmisher (level 3, 0/33 HPs) Began as a Ghoul Monk on May 21, 2020. Slain by a gnoll (3 damage) ... on level 1 of the Dungeon. The game lasted 00:01:07 (1380 turns). AtlasWard the Skirmisher (Ghoul Monk) Turns: 1380, Time: 00:01:07 Health: 0/33 AC: 2 Str: 14 XL: 3 Next: 10% Magic: 2/2 EV: 12 Int: 6 God: Gold: 26 SH: 0 Dex: 11 Spells: 2/2 levels left rFire . . . SeeInvis . a - +0 short sword rCold + . . Gourm . (no shield) rNeg + + + Faith . b - +0 robe rPois ∞ Spirit . (no helmet) rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... (no boots) Stlth ++........ (no amulet) HPRegen 0.00/turn (no ring) MPRegen 0.08/turn (no ring) @: rotting A: rotting body, claws 1, carnivore, cold resistance 1, negative energy resistance 3, inhibited regeneration, torment resistance, unbreathing a: no special abilities You were on level 1 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 26 gold pieces. Inventory: Hand Weapons a - a +0 short sword (weapon) Armour b - a +0 robe (worn) Scrolls f - 2 scrolls of remove curse {unknown} h - a scroll of fear {unknown} i - a scroll of identify {unknown} Potions e - a potion of curing {unknown} g - 2 potions of haste {unknown} j - a potion of resistance {unknown} Comestibles c - 2 rations d - 4 chunks of flesh Skills: + Level 3.7 Fighting * Level 3.4 Short Blades - Level 2.6 Dodging - Level 2.1 Stealth You had 2 spell levels left. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations Your body is rotting away. You thrive on raw meat. You are immune to poison. You have sharp fingernails. You are carnivorous and can eat meat at any time. Your flesh is cold resistant. (rC+) You are immune to negative energy. (rN+++) You do not regenerate when monsters are visible. You are immune to unholy pain and torment. You can survive without breathing. Message History You are too injured to fight recklessly! You are too injured to fight recklessly! You hit the gnoll but do no damage. The gnoll is heavily wounded. The gnoll completely misses you. You hit the gnoll. The gnoll is severely wounded. The gnoll hits you! * * * LOW HITPOINT WARNING * * * You hit the gnoll. The gnoll is severely wounded. The gnoll barely misses you. You hit the gnoll. The gnoll is almost dead. The gnoll hits you. * * * LOW HITPOINT WARNING * * * You closely miss the gnoll. The gnoll is almost dead. The gnoll hits you. You die... #...'.)........# #)###..........# #.# #..........# #.# #.....###### #.# #.....# #.###....## #.#.+....# #.#.#....################ #.#.#...@................ #...#.##g################ ##.###.##.......########## #......##.......'.......). ##.######.......########## #.# #.......# #.# #.......# #.# #.......# #.# ######### You could see a gnoll. Vanquished Creatures A dart slug (D:1) 3 bats (D:1) A giant cockroach (D:1) A goblin (D:1) 4 hobgoblins (D:1) 3 jackals (D:1) 3 frilled lizards (D:1) 4 kobolds (D:1) 3 rats (D:1) 23 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | AtlasWard the Ghoul Monk began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 19/19 MP: 0/0 305 | D:1 | Reached XP level 2. HP: 16/26 MP: 1/1 1208 | D:1 | Reached XP level 3. HP: 32/32 MP: 2/2 1380 | D:1 | Slain by a gnoll Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_shelter, layout_basic, chequers_serial_rivers_micro_b D:2: layout_rooms Skill XL: | 1 | ---------------+----+----- Short Blades | 3 | 3.4 Fighting | | 3.7 Dodging | | 2.6 Stealth | | 2.1 Action || total -------------------------++------- Melee: Short sword || 89 Stab: Sleeping || 6 Eat: Chunk || 4 Armor: Robe || 13 Dodge: Dodged || 56 Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 39 | 0 | 0.0 | 23 | 0 | 0.0 +---------+---------+-------+---------+---------+------- D:1 | 39 | 0 | 0.0 | 23 | 0 | 0.0 +---------+---------+-------+---------+---------+-------