Dungeon Crawl Stone Soup version 0.25-a0-1133-g93ebf73 (webtiles) character file. Game seed: 7167748225196800859, levelgen mode: deterministic 4 AtlasWard the Skirmisher (level 1, -1/19 HPs) Began as a Ghoul Monk on May 21, 2020. Slain by a hobgoblin ... wielding a +0 club (3 damage) ... on level 1 of the Dungeon. The game lasted 00:00:43 (64 turns). AtlasWard the Skirmisher (Ghoul Monk) Turns: 64, Time: 00:00:44 Health: -1/19 AC: 2 Str: 14 XL: 1 Next: 70% Magic: 0/0 EV: 12 Int: 5 God: Gold: 13 SH: 0 Dex: 11 Spells: 0/0 levels left rFire . . . SeeInvis . a - +0 short sword rCold + . . Gourm . (no shield) rNeg + + + Faith . b - +0 robe rPois ∞ Spirit . (no helmet) rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... (no boots) Stlth ++........ (no amulet) HPRegen 0.00/turn (no ring) MPRegen 0.07/turn (no ring) @: rotting A: rotting body, claws 1, carnivore, cold resistance 1, negative energy resistance 3, inhibited regeneration, torment resistance, unbreathing a: no special abilities You were on level 1 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 13 gold pieces. Inventory: Hand Weapons a - a +0 short sword (weapon) Armour b - a +0 robe (worn) Comestibles c - a ration Skills: + Level 3.4 Fighting * Level 2.9 Short Blades - Level 2.6 Dodging - Level 2.1 Stealth You couldn't memorise any spells. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations Your body is rotting away. You thrive on raw meat. You are immune to poison. You have sharp fingernails. You are carnivorous and can eat meat at any time. Your flesh is cold resistant. (rC+) You are immune to negative energy. (rN+++) You do not regenerate when monsters are visible. You are immune to unholy pain and torment. You can survive without breathing. Message History The jackal closely misses you. The jackal bites you. You barely miss the jackal. The jackal is almost dead. The jackal misses you. You hit the jackal. You kill the jackal! You hit the hobgoblin. The hobgoblin is heavily wounded. The hobgoblin closely misses you. You barely miss the hobgoblin. The hobgoblin is heavily wounded. The hobgoblin hits you with a +0 club. * * * LOW HITPOINT WARNING * * * You hit the hobgoblin. The hobgoblin is heavily wounded. The hobgoblin hits you but does no damage. You hit the hobgoblin but do no damage. The hobgoblin is heavily wounded. The hobgoblin hits you with a +0 club. You die... #% ≈ P #+# ≈P♣≈ #@# #. ...... ♣≈≈≈. #g# #..#.#.#.# ..PP≈####g###......... .P.......#h....#..... P.............###... PP........##....#..# .#. ≈..........#.......#..?. PP.P........#............ ♣≈≈PP.......g.......##... You could see a jackal, a hobgoblin and a goblin. Vanquished Creatures A goblin (D:1) 2 jackals (D:1) A bat (D:1) 4 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | AtlasWard the Ghoul Monk began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 19/19 MP: 0/0 64 | D:1 | Slain by a hobgoblin Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_subterranean_lakeside_camping, layout_basic, serial_bayou, serial_bayou_pond_b, serial_bayou_shore_b, serial_bayou_lagoon_b, serial_bayou_lagoon_a, serial_bayou_pond_d, chequers_hall_statues_corner_a, minmay_strange_pillars Action || total -------------------------++------- Melee: Short sword || 21 Armor: Robe || 14 Dodge: Dodged || 29 Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 7 | 0 | 0.0 | 4 | 0 | 0.0 +---------+---------+-------+---------+---------+------- D:1 | 7 | 0 | 0.0 | 4 | 0 | 0.0 +---------+---------+-------+---------+---------+-------