Dungeon Crawl Stone Soup version 0.24-a0-165-g1b465fe (webtiles) character file. Game seed: 12802923374491345948 7 AtlasWard the Skirmisher (level 1, -1/18 HPs) Began as a Demonspawn Chaos Knight on Mar 6, 2019. Was a Plaything of Xom. Slain by a centaur (2 damage) ... on level 1 of the Dungeon. The game lasted 00:00:20 (75 turns). AtlasWard the Skirmisher (Demonspawn Chaos Knight) Turns: 75, Time: 00:00:20 Health: -1/18 AC: 5 Str: 12 XL: 1 Next: 83% Magic: 1/1 EV: 11 Int: 13 God: Xom [..*...] Gold: 20 SH: 0 Dex: 12 Spells: 0/0 levels left rFire . . . SeeInvis . a - +0 spear (chaos) rCold . . . Gourm . (no shield) rNeg . . . Faith . b - +2 leather armour rPois . Spirit . (no helmet) rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... (no boots) Stlth +......... (no amulet) HPRegen 0.06/turn (no ring) MPRegen 0.07/turn (no ring) @: no status effects A: no striking features a: Renounce Religion You were on level 1 of the Dungeon. You worshipped Xom. You were a toy of Xom. You were not hungry. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 20 gold pieces. Inventory: Hand Weapons a - a +0 spear of chaos (weapon) Armour b - a +2 leather armour (worn) Jewellery e - an uncursed amulet of faith {unknown} Potions d - a potion of might {unknown} Comestibles c - 2 rations f - 2 chunks of flesh Skills: + Level 3.1 Fighting * Level 3.0 Polearms - Level 1.7 Armour - Level 0.8 Dodging You couldn't memorise any spells. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Message History There are monsters nearby! You are too injured to fight recklessly! You are too injured to fight recklessly! There are monsters nearby! There are monsters nearby! You are too injured to fight recklessly! You are too injured to fight recklessly! There are monsters nearby! There are monsters nearby! You are too injured to fight recklessly! You hit the centaur. You freeze the centaur. The centaur is lightly wounded. The centaur misses you. The rat bites you. You hit the centaur. The centaur flickers and vanishes! Deactivating autopickup; reactivate with Ctrl-A. Something hits you! * * * LOW HITPOINT WARNING * * * Something hits you. You die... "Huh? Did I miss anything?" #...#.............. ..###...#...##.....#... #.......#..........#... .#............#.....#... ...........#.##.##.##... ...........#..>......... ###...#..#...##.##.##### ......{.......#....# # #.....r@..†#..###### . ...........#..# . ...........+.[# . ...........##.# . #..........# .# . #..........# .# . #..........# .# . ......%..... . . You could see a rat. Vanquished Creatures A dart slug (D:1) A giant cockroach (D:1) 2 hobgoblins (D:1) 4 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | AtlasWard the Demonspawn Chaos Knight began the quest for | the Orb. 0 | D:1 | Reached XP level 1. HP: 18/18 MP: 1/1 73 | D:1 | Noticed a centaur 73 | D:1 | a giant cockroach changed into a centaur 75 | D:1 | Slain by a centaur Levels and vault maps discovered: D:1: dpeg_arrival_water_temple_mockup, layout_basic Skill XL: | 1 | ---------------+----+----- Polearms | 3 | 3.0 Fighting | | 3.1 Armour | | 1.7 Dodging | | 0.8 Action || total -------------------------++------- Melee: Spear || 20 Armor: Leather armour || 7 Dodge: Dodged || 4 Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 10 | 0 | 0.0 | 4 | 0 | 0.0 +---------+---------+-------+---------+---------+------- D:1 | 10 | 0 | 0.0 | 4 | 0 | 0.0 +---------+---------+-------+---------+---------+-------