Dungeon Crawl Stone Soup version 0.22-a0-458-gb446440 (webtiles) character file. 11 AtlasWard the Skirmisher (level 2, 27/27 HPs) Began as a Hill Orc Abyssal Knight on June 8, 2018. Was a Follower of Lugonu. Quit the game on level 1 of the Dungeon. The game lasted 00:02:43 (255 turns). AtlasWard the Skirmisher (Hill Orc Abyssal Knight) Turns: 255, Time: 00:02:44 Health: 27/27 AC: 4 Str: 14 XL: 2 Next: 29% Magic: 4/4 EV: 11 Int: 12 God: Lugonu [*.....] Gold: 13 SH: 0 Dex: 10 Spells: 1/1 levels left rFire . . . SeeInvis . a - +1 hand axe rCold . . . Gourm . (no shield) rNeg . . . Faith . b - +0 leather armour rPois . Spirit + d - +0 helmet rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... Rnd*Tele + (no boots) Stlth +......... e - amulet of guardian spirit HPRegen 0.09/turn (no ring) MPRegen 0.09/turn (no ring) @: no status effects A: [teleportitis 2] a: Depart the Abyss, Renounce Religion You were on level 1 of the Dungeon. You worshipped Lugonu. Lugonu was aware of your devotion. You were not hungry. You visited 1 branch of the dungeon, and saw 1 of its levels. You visited the Abyss 1 time. You collected 13 gold pieces. Inventory: Hand Weapons a - a +1 hand axe (weapon) Armour b - a +0 leather armour (worn) d - a +0 helmet (worn) Jewellery e - an amulet of guardian spirit (around neck) Scrolls f - a scroll of magic mapping {unknown} Potions g - a potion of heal wounds {unknown} i - a potion of mutation {unknown} Comestibles c - 2 rations h - 9 chunks of flesh Skills: + Level 3.8 Fighting * Level 3.2 Axes - Level 2.1 Armour - Level 1.0 Dodging + Level 2.7 Invocations You had one spell level left. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations [You are sometimes teleported next to monsters.] Message History h - 4 chunks of flesh (gained 1) You see here a jackal skeleton. Things that are here: a jackal corpse x2 Butcher a jackal corpse? [(y)es/(n)o/(a)ll/(q)uit/?] You butcher the jackal corpse. x2 h - 5 chunks of flesh (gained 1); h - 6 chunks of flesh (gained 1) You see here a jackal skeleton. h - 9 chunks of flesh (gained 3) The jackal is too close now for your liking. The jackal barks! A jackal comes into view. The jackal barks! The jackal bites you but does no damage. You slash the jackal! You kill the jackal! Lugonu accepts your kill. The jackal misses you. You hit the jackal but do no damage. The jackal closely misses you. Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) .......# .. #......## .. ##.......##. ........... .# ..........# .... ..........# ... ##..#.#h#.###.# .......@......# ##..#.#.#.....# ............%.# #.#.#.#.#.....#.#. # #............... ####....###.#.#. #.####..÷.###.# .......÷....#.#.# #...............## You could see a jackal. Vanquished Creatures 2 goblins (D:1) 6 jackals (D:1) A bat (D:1) 9 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | Abyss:1 | AtlasWard the Hill Orc Abyssal Knight began the quest for the Orb. 0 | Abyss:1 | Reached XP level 1. HP: 19/19 MP: 2/2 28 | Abyss:1 | Found a corrupted altar of Lugonu. 74 | Abyss:1 | Found a viscous altar of Jiyva. 86 | Abyss:1 | Noticed a wretched star 87 | D:1 | Escaped the Abyss 230 | D:1 | Reached * piety under Lugonu 230 | D:1 | Reached skill level 1 in Dodging 230 | D:1 | Reached XP level 2. HP: 26/27 MP: 3/3 255 | D:1 | Quit the game Vault maps used: D:1: dpeg_arrival_houses_and_road, serial_glass, glass_columns_a, glass_columns_b Abyss:1: hangedman_abyss_or_decor_stabs Skill XL: | 1 | ---------------+----+----- Axes | 3 | 3.2 Dodging | 1 | 1.0 Fighting | | 3.8 Armour | | 2.1 Invocations | | 2.7 Action || total -------------------------++------- Melee: Hand axe || 19 Invok: Depart the Abyss || 1 Armor: Leather armour || 12 Dodge: Dodged || 8 Table legend: A = Spawn XP B = Non-spawn XP C = Spawn XP percentage of total XP D = Spawn monster count E = Non-spawn monster count F = Spawn count percentage of total count G = Total turns spent on level A B C D E F G +---------+---------+-------+---------+---------+-------+--------- Total | 0 | 17 | 0.0 | 0 | 9 | 0.0 | 255 +---------+---------+-------+---------+---------+-------+--------- D:1 | 0 | 17 | 0.0 | 0 | 9 | 0.0 | 168 +---------+---------+-------+---------+---------+-------+---------