Dungeon Crawl Stone Soup version 0.21-a0-525-ga34b322 (webtiles) character file. 25 Atlas the Vexing (level 2, -2/20 HPs) Began as a Vampire Enchanter on Dec 7, 2017. Slain by a worm (9 damage) ... on level 2 of the Dungeon. The game lasted 00:01:36 (1322 turns). Atlas the Vexing (Vampire Enchanter) Turns: 1322, Time: 00:01:37 Health: -2/20 AC: 4 Str: 10 XL: 2 Next: 86% Magic: 5/5 EV: 12 Int: 17 God: Gold: 87 SH: 0 Dex: 14 Spells: 2/5 levels left rFire . . . SeeInvis + a - +1 dagger rCold . . . Gourm . (no shield) rNeg + . . Faith . j - +0 leather armour rPois + Spirit . (no helmet) rElec . Reflect . (no cloak) rCorr . Harm . i - +0 pair of gloves MR ..... (no boots) Stlth +++....... (no amulet) HPRegen 0.06/turn g - ring of poison resistance MPRegen 0.09/turn o - +3 ring of strength @: no status effects A: fangs 3, see invisible, unbreathing a: no special abilities You were on level 2 of the Dungeon. You were not thirsty. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 87 gold pieces. Inventory: Hand Weapons a - a +1 dagger (weapon) Armour i - a +0 pair of gloves (worn) j - a +0 leather armour (worn) Jewellery g - a ring of poison resistance (left hand) o - a +3 ring of strength (right hand) Scrolls e - a scroll of random uselessness {unknown} f - 2 scrolls of enchant weapon {unknown} h - 2 scrolls of identify {unknown} l - a scroll of teleportation {unknown} Potions b - a potion of agility {unknown} d - 11 potions of blood k - 2 potions of curing {unknown} m - a potion of brilliance {unknown} n - a potion of invisibility {unknown} Books c - a book of Maledictions Spells Type Level a - Corona Hexes 1 b - Ensorcelled Hibernation Hexes/Ice 2 c - Confuse Hexes 3 d - Tukima's Dance Hexes 3 e - Dazzling Spray Conjuration/Hexes 3 Skills: + Level 0.3 Fighting + Level 1.5 Short Blades + Level 2.7 Dodging + Level 4.6 Stealth + Level 2.1 Spellcasting + Level 4.9 Hexes You had 2 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Ensorcelled Hibernat Hex/Ice ##.... 14% 2 ###.... b - Corona Hex ###.... 3% 1 #...... Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations You have razor-sharp teeth. You have supernaturally acute eyesight. (SInv) You can survive without breathing. Message History You are too injured to fight recklessly! You are too injured to fight recklessly! You hit the worm. The worm is severely wounded. You hit the worm. The worm is severely wounded. The frilled lizard closely misses you. The worm bites you. You hit the worm. The worm is almost dead. The frilled lizard barely misses you. You hit the worm but do no damage. The worm is almost dead. The frilled lizard closely misses you. The worm closely misses you. You hit the worm but do no damage. The worm is almost dead. The frilled lizard barely misses you. You hit the worm but do no damage. The worm is almost dead. The frilled lizard barely misses you. The worm bites you! You die... # .# #. .## #.. .. ..# #.# # #.###..##.# #.#...... #lw..#..# ######.@..#..# ..........#..# ######.......# #.#...#.# #.......# #.......# .########......# .......).....#.##### ###########.##.....# You could see a worm and a frilled lizard. Vanquished Creatures An ooze (D:1) 2 bats (D:1) A giant cockroach (D:2) 2 goblins (D:1) 3 hobgoblins 2 jackals (D:1) 3 kobolds (D:1) 2 frilled lizards (D:1) 4 rats (D:1) 20 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Atlas the Vampire Enchanter began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 450 | D:1 | Reached XP level 2. HP: 8/19 MP: 5/5 474 | D:1 | Learned a level 2 spell: Ensorcelled Hibernation 1322 | D:2 | Slain by a worm Vault maps used: D:1: lemuel_arrival_rhombus, st_stairs_9, minmay_split_cup_small Action || total -------------------------++------- Melee: Dagger || 99 Bite || 6 Cast: Ensorcelled Hiber || 2 Use: Potion || 1 Stab: Sleeping || 5 Armor: Robe || 1 Leather armour || 25 Dodge: Dodged || 72 Table legend: A = Spawn XP B = Non-spawn XP C = Spawn XP percentage of total XP D = Spawn monster count E = Non-spawn monster count F = Spawn count percentage of total count G = Total turns spent on level A B C D E F G +---------+---------+-------+---------+---------+-------+--------- Total | 0 | 37 | 0.0 | 0 | 20 | 0.0 | 1322 +---------+---------+-------+---------+---------+-------+--------- D:1 | 0 | 33 | 0.0 | 0 | 18 | 0.0 | 1213 D:2 | 0 | 4 | 0.0 | 0 | 2 | 0.0 | 109 +---------+---------+-------+---------+---------+-------+---------