Dungeon Crawl Stone Soup version 0.22-a0-161-g198051c (webtiles) character file. 11 Asmodeus the Skirmisher (level 2, 22/24 HPs) Began as a Demonspawn Fighter on Feb 10, 2018. Quit the game on level 1 of the Dungeon. The game lasted 00:00:15 (367 turns). Asmodeus the Skirmisher (Demonspawn Fighter) Turns: 367, Time: 00:00:15 Health: 22/24 AC: 6 Str: 16 XL: 2 Next: 13% Magic: 2/2 EV: 6 Int: 9 God: Gold: 26 SH: 8 Dex: 12 Spells: 1/1 levels left rFire . . . SeeInvis . a - +0 war axe rCold . . . Gourm . c - +0 shield rNeg . . . Faith . b - +0 scale mail rPois . Spirit . (no helmet) rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... (no boots) Stlth .......... (no amulet) HPRegen 0.08/turn (no ring) MPRegen 0.08/turn (no ring) @: no status effects A: sanguine armour 1 a: no special abilities You were on level 1 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 26 gold pieces. Inventory: Hand Weapons a - a +0 war axe (weapon) Armour b - a +0 scale mail (worn) c - a +0 shield (worn) Scrolls e - 2 scrolls of magic mapping {unknown} g - a scroll of identify {unknown} Potions d - 2 potions of might h - a potion of invisibility {unknown} i - a potion of flight {unknown} j - 2 potions of curing {unknown} Comestibles f - a ration Skills: + Level 3.3 Fighting + Level 2.0 Axes + Level 2.7 Armour + Level 2.8 Shields You had one spell level left. You didn't know any spells. Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations When seriously injured, your bleeding wounds create armour. (AC +0) Message History You slash the hobgoblin! You kill the hobgoblin! Your Axes skill increases to level 2! j - 2 ruby potions (gained 1) An ooze comes into view. The ooze quivers. An ooze is nearby! An ooze is nearby! The ooze hits you but does no damage. Found a scroll labeled DEVAON ZIUG. An ooze is nearby! You slash the ooze! The ooze is almost dead. You block the ooze's attack. You hit the ooze. You kill the ooze! You have reached level 2! Your demonic ancestry asserts itself... You feel your blood ready itself to protect you. Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) .......## #.# #.# .###.....#####.# #.# .............#.# #.# ##.....###.#.#####.# #..####...####.........# #...?....## #........### ..####..# #.#......... #..# #.#......### #@.# #.#......### ..............##........ .........#######........ ........## #........ ........# ##........ ........# #......... ........# .###......... ?........ .............. ..###.>....... There were no monsters in sight! Vanquished Creatures An ooze (D:1) A bat (D:1) A giant cockroach (D:1) 2 hobgoblins (D:1) A frilled lizard (D:1) 6 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Asmodeus the Demonspawn Fighter began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 18/18 MP: 1/1 366 | D:1 | Gained mutation: When seriously injured, your bleeding wounds create armour. (AC +0) [demonic ancestry] 366 | D:1 | Reached XP level 2. HP: 22/24 MP: 2/2 367 | D:1 | Quit the game Vault maps used: D:1: lemuel_arrival_lava_pool, item_on_display_a Skill XL: | 1 | ---------------+----+----- Axes | 2 | 2.0 Fighting | | 3.3 Armour | | 2.7 Shields | | 2.8 Action || total -------------------------++------- Melee: War axe || 28 Armor: Scale mail || 14 Dodge: Dodged || 8 Block: Shield || 14 Table legend: A = Spawn XP B = Non-spawn XP C = Spawn XP percentage of total XP D = Spawn monster count E = Non-spawn monster count F = Spawn count percentage of total count G = Total turns spent on level A B C D E F G +---------+---------+-------+---------+---------+-------+--------- Total | 0 | 16 | 0.0 | 0 | 6 | 0.0 | 367 +---------+---------+-------+---------+---------+-------+--------- D:1 | 0 | 16 | 0.0 | 0 | 6 | 0.0 | 367 +---------+---------+-------+---------+---------+-------+---------