Arya the Dungeon (3, 2, D) a +5 triple sword (unseen) (3, 3, D) a +5 lajatang (3, 4, D) 1000 sling bullets (unseen) (4, 2, D) a +5 quick blade (unseen) (4, 3, D) a +5 giant spiked club (unseen) (4, 4, D) a +5 bardiche (4, 5, D) a +5 battleaxe a +5 broad axe (4, 7, D) a +3 large shield a +3 shield a +3 buckler (4, 8, D) a +5 crystal plate armour +5 gold dragon scales +5 shadow dragon scales +5 storm dragon scales +5 ice dragon scales +5 fire dragon scales a +5 plate armour (7, 6, D) 4 scrolls of amnesia a scroll of holy word (10, 1, D) a +6 ring of strength a +6 ring of intelligence a +6 ring of intelligence a +6 ring of dexterity a +6 ring of dexterity a +0 animal skin a +0 hand axe the +6 Majin-Bo {vamp, Archmagi MP+6 Int+6} It inflicts no extra harm, but heals its wielder when it wounds a living foe. It affects your intelligence (+6). It affects your magic capacity (+6). the +9 heavy crossbow "Sniper" {velocity, Acc+∞ SInv} Any bolt fired from it inflicts extra damage. It lets you see invisible. the +10 dark maul {crush} It inflicts extra damage upon your enemies. the cursed +14 obsidian axe {chop, +Fly SInv *Curse} It inflicts extra damage upon your enemies. It lets you see invisible. It lets you fly. It curses itself when equipped. It has a curse placed upon it. (10, 6, D) an uncursed staff of energy (11, 1, D) the +7 great mace "Firestarter" {inner flame, rF++} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It greatly protects you from fire. (unseen) (50, 24, D) a fan of gales (50, 25, D) a box of beasts (50, 43, D) an inedible chunk of flesh (51, 24, D) a lightning rod (4/4) (51, 30, D) a +0 mace (unseen) (51, 37, D) an uncursed staff of cold (51, 43, D) an inedible chunk of flesh 2 inedible chunks of flesh (51, 44, D) a +2 glaive of venom (52, 24, D) a +0 dagger of venom (52, 25, D) a phantom mirror (52, 37, D) an uncursed staff of conjuration (52, 43, D) an inedible chunk of flesh (52, 44, D) an inedible chunk of flesh (53, 24, D) an uncursed staff of energy (53, 25, D) a cursed ring of loudness (53, 37, D) a +2 robe of fire resistance (54, 24, D) a +1 hand crossbow of freezing (54, 25, D) a book of Flames (54, 36, D) a +2 vampiric halberd (55, 24, D) the +5 chain mail "Jufeov" {Str+4 Stlth+} It affects your strength (+4). It makes you more stealthy. (59, 36, D) an uncursed amulet of magic regeneration (59, 37, D) a +1 shortbow of freezing (60, 37, D) a +3 ring mail of poison resistance (61, 0, D) an uncursed staff of poison (61, 4, D) a +0 short sword (61, 8, D) a +0 club (61, 11, D) an uncursed staff of fire a cursed +0 leather armour a +5 mace of holy wrath (61, 26, D) a +0 shortbow (61, 36, D) a +5 antimagic glaive the +5 broad axe of Calamity {chop, Fragile MR+ Dex+8} It inflicts extra damage upon your enemies. It affects your dexterity (+8). It affects your resistance to hostile enchantments. It will be destroyed if unequipped. (62, 1, D) a +0 dagger (62, 4, D) a +0 morningstar an uncursed staff of fire (62, 8, D) a +2 hunting sling of velocity (62, 11, D) a +0 hand axe a +0 short sword (62, 16, D) a +5 antimagic spear a +0 rapier of protection (62, 17, D) a manual of Conjurations (62, 21, D) a +0 dire flail a +0 robe (62, 26, D) the cursed -5 pair of gloves of Puhed {rN+} It protects you from negative energy. It has a curse placed upon it. (62, 27, D) an uncursed staff of earth (62, 33, D) a +0 leather armour a +2 long sword of holy wrath (63, 0, D) an uncursed staff of earth (63, 4, D) a +0 short sword (63, 17, D) the cursed +0 pair of gloves of the Mackerel {rElec Dex+5} It affects your dexterity (+5). It insulates you from electricity. It has a curse placed upon it. (63, 22, D) a +3 short sword of speed (63, 26, D) a +1 plate armour of magic resistance (63, 30, D) an arrow (63, 32, D) a +2 flail of holy wrath a +0 buckler a +0 scimitar 2 arrows (63, 33, D) a +4 antimagic hand axe 5 arrows (63, 36, D) an uncursed ring of protection from magic the +6 chain mail of the Trombone {Dex+3 Stlth+} It affects your dexterity (+3). It makes you more stealthy. (64, 17, D) the amulet of Harmony {-Tele rPois rN+ Regen+} [amulet of regeneration] It protects you from poison. It protects you from negative energy. It prevents most forms of teleportation. It increases your rate of regeneration. (64, 26, D) a cursed staff of conjuration (64, 27, D) a +2 antimagic quarterstaff (64, 32, D) a +0 long sword 2 arrows (64, 33, D) a +0 chain mail a +0 dagger (66, 30, D) a cursed -2 leather armour a +0 short sword an arrow the cursed +1 shortbow "Foeleed" {freeze, +Fly} It causes projectiles fired from it to freeze those they strike, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. They can also slow down cold-blooded creatures. It lets you fly. It has a curse placed upon it. (68, 0, D) the cursed +0 halberd "Sizoat Vabib" {venom, Fragile rPois Dex+6} It poisons the flesh of those it strikes. It affects your dexterity (+6). It protects you from poison. It will be destroyed if unequipped. It has a curse placed upon it. (69, 0, D) an uncursed staff of death (69, 36, D) the cursed +1 ring mail "Zileitow" {rF+ Str+2 Int+5} It affects your strength (+2). It affects your intelligence (+5). It protects you from fire. It has a curse placed upon it. (70, 9, D) a +1 robe of cold resistance (70, 37, D) an uncursed ring of protection from cold the ring of Ascent {Wiz +Fly rN++} [ring of wizardry] It improves your spell success rate. It greatly protects you from negative energy. It lets you fly. a +6 ring of strength a +0 mace of crushing (71, 16, D) a +2 great sword of holy wrath (71, 17, D) a +6 blowgun (71, 27, D) a +5 arbalest of freezing (71, 31, D) a +0 hand axe (71, 32, D) a +0 dagger (71, 36, D) the +1 spear of the Goat {drain, Int+2 Dex+5} A truly terrible weapon, it drains the life of those it strikes. It affects your intelligence (+2). It affects your dexterity (+5). (71, 42, D) a +5 antimagic hand axe (72, 16, D) an uncursed amulet of regeneration (72, 28, D) a +2 spear of venom (72, 31, D) a +0 halberd (72, 32, D) a +0 mace (72, 33, D) a +1 antimagic trident (72, 38, D) a +6 antimagic lajatang (73, 1, D) an uncursed staff of fire (73, 16, D) a +4 morningstar of protection (73, 17, D) an uncursed staff of energy (73, 26, D) an uncursed amulet of harm (73, 33, D) a +5 amulet of reflection a +0 hand axe (73, 37, D) the cursed +1 robe "Eraat" {rPois rN++ Str-5} It affects your strength (-5). It protects you from poison. It greatly protects you from negative energy. It has a curse placed upon it. (74, 3, D) a +0 giant club (74, 4, D) a large rock (75, 3, D) 3 large rocks