Artificial Level 1 of the Dungeon (0, 0, D:1) a +0 club (8, 1, D:1) 3 fruits (12, 2, D:1) a potion of degeneration (-8, 7, D:1) 16 bolts (-32, 8, D:1) a +0 club (-9, 9, D:1) a cursed -2 dagger a goblin corpse (-22, 12, D:1) a bat corpse (-36, 16, D:1) a rat corpse (skeletalised by now) (-40, 22, D:1) a giant newt corpse (skeletalised by now) (1, 24, D:1) 17 bolts (-39, 26, D:1) a +0 dagger (-29, 28, D:1) a goblin skeleton a jackal corpse (skeletalised by now) a jackal corpse (skeletalised by now) (8, 30, D:1) a +0 club (9, 34, D:1) 2 throwing nets (-5, 35, D:1) 18 bolts