Artificial Level 1 of the Dungeon (0, 0, D:1) a stone (2, 2, D:1) 25 arrows (21, 2, D:1) a +0 leather armour (-19, 27, D:1) a +0 club (-13, 27, D:1) 29 sling bullets (1, 28, D:1) 2 stones (8, 29, D:1) 2 stones (-18, 30, D:1) a bat corpse (20, 33, D:1) a +0 dagger (28, 37, D:1) a +0 club a hobgoblin corpse (14, 40, D:1) a +0 ring mail (2, 49, D:1) a kobold corpse (skeletalised by now) Level 2 of the Dungeon (0, 0, D:2) a potion of cure mutation (-3, 3, D:2) 6 gold pieces (-24, 9, D:2) a stone (-26, 10, D:2) 2 stones (-28, 11, D:2) a rat corpse (-29, 14, D:2) a scroll of teleportation