Artificial Level 1 of the Dungeon (0, 0, D:1) 30 stones (3, 0, D:1) 19 stones (-8, 8, D:1) a +0 club (-21, 19, D:1) a +0 short sword (-25, 21, D:1) a +0 dagger (-17, 21, D:1) a +0 club (24, 22, D:1) a +0 club (22, 28, D:1) a goblin corpse (skeletalised by now) (-7, 30, D:1) a +0 robe (-29, 32, D:1) 26 stones (0, 33, D:1) a +0 club (7, 33, D:1) a +0 club (9, 33, D:1) a +0 whip 2 stones (7, 34, D:1) 3 stones (20, 36, D:1) a bat corpse (skeletalised by now) (-23, 40, D:1) 7 poisoned needles (-3, 41, D:1) a +0 dagger (10, 51, D:1) a +0 club (7, 58, D:1) a meat ration Level 2 of the Dungeon (0, 0, D:2) a +0 dagger (12, 3, D:2) a bat skeleton a bat corpse (skeletalised by now) (22, 8, D:2) a +0 dagger 5 stones a kobold corpse (27, 15, D:2) 17 bolts (24, 19, D:2) a stone (22, 22, D:2) a stone (23, 22, D:2) 11 gold pieces (21, 24, D:2) 16 gold pieces (21, 25, D:2) a +0 leather armour (24, 25, D:2) 22 stones