Artificial Level 1 of the Dungeon (-25, 5, D:1) a cursed -2 leather armour (-23, 10, D:1) a cursed -2 dagger (-22, 10, D:1) a +0 dagger (-3, 10, D:1) a +0 dagger (-6, 11, D:1) 24 bolts (-5, 11, D:1) 9 stones (-39, 16, D:1) a +0 robe (-37, 19, D:1) a +0 whip a +0 club (-41, 23, D:1) a +0 mace (-11, 40, D:1) a +0 club (-6, 42, D:1) a +0 robe Level 2 of the Dungeon (-32, 5, D:2) a +0 mace (-8, 6, D:2) a +0 dagger (-26, 7, D:2) a +0 club (-5, 11, D:2) a +0 club (-7, 12, D:2) a +0 dagger (4, 15, D:2) an adder skeleton (-23, 16, D:2) a +0 leather armour (-5, 16, D:2) a +0 spear a gnoll corpse (-5, 17, D:2) a +0 whip a gnoll corpse (12, 17, D:2) a bat skeleton (-5, 18, D:2) a +0 spear (15, 18, D:2) a kobold corpse (skeletalised by now) (7, 19, D:2) a +0 dagger (-5, 26, D:2) a +0 whip a stone a kobold corpse (-7, 28, D:2) 19 stones (6, 30, D:2) a giant gecko corpse (skeletalised by now) (-25, 32, D:2) a +0 ring mail (7, 33, D:2) 16 bolts (-30, 34, D:2) a +0 club Level 3 of the Dungeon (0, 0, D:3) a potion of restore abilities (5, 0, D:3) a +0 pair of gloves (9, 0, D:3) a kobold corpse (11, 5, D:3) a +0 dagger a kobold corpse (12, 7, D:3) a bat corpse (12, 18, D:3) a +0 club (3, 28, D:3) a +0 helmet