Arex Level 1 of the Dungeon (0, 0, D:1) a +0 dagger (2, 7, D:1) a +0 club (6, 5, D:1) a cursed -3 club (18, 4, D:1) 2 poisoned javelins (23, 22, D:1) a stone (24, 21, D:1) a stone (26, 19, D:1) a stone (27, 9, D:1) a stone (27, 16, D:1) a +0 club (28, 12, D:1) a +0 whip (39, 5, D:1) a +0 ring mail (42, 18, D:1) a throwing net (49, 10, D:1) 21 bolts Level 2 of the Dungeon (0, 0, D:2) a +0 mace a +3 scale mail of poison resistance (4, 5, D:2) a +0 club (13, 44, D:2) a +0 whip (15, 16, D:2) a +0 hunting sling (17, 44, D:2) a +0 chain mail (25, -1, D:2) a +0 hunting sling (28, 5, D:2) 17 sling bullets (40, 27, D:2) a +0 dagger (42, 27, D:2) a +0 spear (45, 36, D:2) a +0 dagger (48, 15, D:2) a +1 short sword of venom (49, 35, D:2) a +0 robe (53, 21, D:2) a stone (53, 35, D:2) 24 stones (53, 45, D:2) a +0 club 2 stones (54, 41, D:2) a stone (54, 42, D:2) a stone (55, 42, D:2) a stone (55, 47, D:2) a +0 dagger Level 3 of the Dungeon (0, 0, D:3) 30 stones (4, 3, D:3) a +0 dagger 4 stones (4, 5, D:3) a +0 ring mail (6, 6, D:3) a stone (11, 33, D:3) a +0 hand axe (23, 35, D:3) a cursed +0 robe (25, -11, D:3) a +3 scythe of slicing a +0 robe (27, -1, D:3) 20 arrows (30, -13, D:3) a +0 mace (30, 1, D:3) a cursed -2 dagger (31, 32, D:3) a +0 helmet (32, 29, D:3) a +0 spear (39, 18, D:3) a +0 halberd (39, 28, D:3) a +0 flail (41, 31, D:3) 5 javelins (42, 27, D:3) a +0 scale mail (43, 20, D:3) 12 stones (43, 29, D:3) a +0 club (44, 10, D:3) a +0 short sword (44, 11, D:3) 29 stones Level 4 of the Dungeon (0, 0, D:4) a +0 whip (6, 29, D:4) 14 arrows (8, 20, D:4) a +0 dagger (12, 15, D:4) a cursed -3 short sword (17, 8, D:4) 2 scrolls of random uselessness (17, 23, D:4) 12 poisoned needles (32, 18, D:4) a +0 dagger a +0 robe (33, 21, D:4) a +0 ring mail (33, 23, D:4) a +0 scale mail (37, 15, D:4) a +0 chain mail (48, -2, D:4) a +0 hunting sling Level 5 of the Dungeon (0, 0, D:5) a +0 hunting sling (0, 2, D:5) 16 stones (2, 3, D:5) a +0 ring mail (9, 26, D:5) a +0 helmet (12, -10, D:5) a +0 giant club (12, 1, D:5) a +0 robe (15, 3, D:5) 16 arrows (18, 7, D:5) 10 bolts (19, -9, D:5) a +0 robe a +1 dagger of holy wrath (21, -12, D:5) a +0 dagger a +0 robe (21, -10, D:5) a +0 giant club (22, 19, D:5) a +0 giant club (25, 4, D:5) a +0 blowgun (47, -10, D:5) a +0 short sword a +0 ring mail Level 6 of the Dungeon (0, 0, D:6) a +0 leather armour (2, -37, D:6) 16 stones (5, -36, D:6) 8 stones (9, -33, D:6) a +0 shortbow 10 arrows (12, -24, D:6) a +0 war axe (21, -6, D:6) a +0 chain mail a +0 war axe (25, -23, D:6) 14 stones (26, -34, D:6) a +3 hand axe a +0 robe a +1 halberd a +0 robe (27, -25, D:6) 16 bolts (27, -19, D:6) a +0 flail a +0 plate armour (34, -26, D:6) a +4 dagger a cursed +0 robe (36, -26, D:6) a +0 short sword (43, -7, D:6) 2 arrows (43, -6, D:6) an arrow (45, -22, D:6) a cursed +4 long sword a +0 robe (47, -41, D:6) a +0 mace (48, -11, D:6) a +2 pair of gloves (49, -45, D:6) a +0 leather armour Level 7 of the Dungeon (0, 0, D:7) 11 arrows (0, 2, D:7) a +0 giant club (3, 11, D:7) a +0 morningstar (10, 30, D:7) 15 sling bullets (11, 16, D:7) a +0 shield (14, 19, D:7) 2 arrows (15, 12, D:7) a cursed +0 pair of boots (17, 12, D:7) an arrow (17, 25, D:7) a +0 shortbow 8 arrows (18, 9, D:7) a +0 shortbow 21 arrows (18, 11, D:7) an arrow (19, 17, D:7) a +0 rapier a cursed +0 scale mail (20, 19, D:7) a +0 dagger a +2 robe of resistance (24, 30, D:7) a +0 giant club (26, 24, D:7) the +15 Maxwell's patent armour {-Cast -Tele rElec MR+ rCorr} It insulates you from electricity. It affects your resistance to hostile enchantments. It prevents spellcasting. It prevents most forms of teleportation. It provides partial protection from all sources of acid and corrosion. (28, 13, D:7) a +1 whip of electrocution a +0 leather armour (29, 3, D:7) an arrow (30, 2, D:7) a +0 shortbow 18 arrows (33, 15, D:7) a +0 quarterstaff (37, 12, D:7) 20 bolts (41, 4, D:7) 16 stones (41, 39, D:7) a +0 dagger a +0 robe a +0 hand axe a +0 ring mail (41, 40, D:7) a +0 short sword a +0 chain mail a +0 dagger of draining (42, 40, D:7) 2 curare-tipped needles (44, 20, D:7) 15 stones (47, 7, D:7) the +2 chain mail of Broken Taboos {-Cast rF+++ Stlth+} It renders you almost immune to fire. It prevents spellcasting. It makes you more stealthy. (48, 16, D:7) a +0 ring mail Level 8 of the Dungeon [Shop] Yjemoysial's Food Shop a ration (65 gold) a ration (65 gold) a ration (65 gold) a ration (65 gold) a ration (65 gold) a ration (65 gold) a ration (65 gold) a ration (65 gold) a ration (65 gold) a ration (65 gold) (0, 0, D:8) a +0 trident (1, -1, D:8) a +0 dagger a +0 robe (1, 0, D:8) a +0 hand axe a +0 ring mail (1, 1, D:8) a +0 club a +0 leather armour a +0 trident (3, -24, D:8) a +0 mace (4, -30, D:8) 6 javelins (9, -19, D:8) a +0 scimitar (9, -8, D:8) a +0 quarterstaff (10, -10, D:8) a sling bullet (12, -22, D:8) 24 stones (14, -11, D:8) a sling bullet (20, 14, D:8) a scroll of enchant weapon (24, 0, D:8) 4 javelins (30, 0, D:8) the +5 ring mail of Tulips {Int+2 Dex+3} It affects your intelligence (+2). It affects your dexterity (+3). (31, 2, D:8) 16 bolts (42, 1, D:8) a +0 long sword Level 9 of the Dungeon (0, 0, D:9) a +0 short sword (4, 1, D:9) 21 stones (6, 53, D:9) a +0 dagger (8, 3, D:9) a throwing net (8, 5, D:9) 25 stones (9, 2, D:9) a +0 giant club (16, 54, D:9) a +0 hand crossbow (27, 11, D:9) a cursed +4 mace a +0 robe (27, 12, D:9) a +4 scimitar a +0 robe (28, 12, D:9) a +0 battleaxe a +0 robe (34, 25, D:9) a +0 giant club (38, 57, D:9) 2 throwing nets (40, 4, D:9) 20 stones (61, 57, D:9) a +0 trident (63, 2, D:9) a +0 trident Level 10 of the Dungeon (0, 0, D:10) a +0 giant club a cursed -2 dire flail (3, 2, D:10) a cursed +0 giant club a +0 giant club (15, 22, D:10) a cursed -3 giant spiked club a +0 giant spiked club (21, -13, D:10) a +0 whip (25, 3, D:10) a +0 giant spiked club (26, 14, D:10) a +0 giant club (40, 23, D:10) a +0 scimitar of flaming a cursed +0 robe (41, 17, D:10) 20 stones (44, 19, D:10) 15 stones (45, -1, D:10) an arrow (55, 0, D:10) an arrow (56, -3, D:10) a +0 shortbow 10 arrows a +0 robe (56, 0, D:10) an arrow Level 1 of the Lair of Beasts (0, 0, Lair:1) 7 stones (22, 21, Lair:1) a +0 mace (25, -6, Lair:1) a scroll of enchant armour (27, 22, Lair:1) a +2 ring of strength an uncursed ring of see invisible a +1 ring of slaying (34, -14, Lair:1) a +2 mace of crushing (41, 22, Lair:1) 10 stones (52, -14, Lair:1) a +0 battleaxe (52, 2, Lair:1) a +0 chain mail Level 2 of the Lair of Beasts (0, 0, Lair:2) a +0 trident (16, 5, Lair:2) a scroll of enchant weapon (18, 5, Lair:2) an arrow (22, -16, Lair:2) a +0 spear (22, 8, Lair:2) a +0 shortbow 13 arrows (24, 7, Lair:2) 2 arrows (24, 8, Lair:2) a +0 shortbow 24 arrows (29, 5, Lair:2) an arrow (29, 6, Lair:2) a scroll of enchant weapon (36, -20, Lair:2) 11 stones (41, 13, Lair:2) 4 bolts (50, 11, Lair:2) 17 stones (51, -3, Lair:2) 6 needles of sleeping (57, 18, Lair:2) a cursed -3 bardiche Level 3 of the Lair of Beasts (0, 0, Lair:3) a cursed -2 ring mail (9, -14, Lair:3) 13 stones (9, -10, Lair:3) 13 stones (15, -19, Lair:3) a +0 robe (32, 24, Lair:3) 10 stones (34, 22, Lair:3) an uncursed ring of protection from fire a +3 ring of intelligence Level 4 of the Lair of Beasts (0, 0, Lair:4) 24 bolts (20, 1, Lair:4) a +1 dagger of speed a +0 robe (29, -51, Lair:4) a +0 ring mail (29, -12, Lair:4) 23 stones (36, -34, Lair:4) the +1 robe "Jovim" {rN+ MR- Stlth+} It protects you from negative energy. It affects your resistance to hostile enchantments. It makes you more stealthy. (56, -39, Lair:4) a +0 hunting sling Level 5 of the Lair of Beasts (0, 0, Lair:5) a +0 robe (7, -30, Lair:5) 22 sling bullets (9, -41, Lair:5) 14 stones (9, -35, Lair:5) a +0 pair of gloves (9, -25, Lair:5) the -2 hat of the Alchemist {rElec rPois rF+ rC+ rN+ MR+ rMut rCorr} It protects you from fire. It protects you from cold. It insulates you from electricity. It protects you from poison. It protects you from negative energy. It affects your resistance to hostile enchantments. It provides partial protection from all sources of acid and corrosion. It protects you from mutation. (31, -22, Lair:5) a cursed -1 robe (42, -20, Lair:5) a rime drake corpse (43, -21, Lair:5) a wyvern corpse (44, -11, Lair:5) 24 stones (48, -25, Lair:5) a +0 dagger (50, -52, Lair:5) a +0 robe (50, -6, Lair:5) a +0 leather armour