Dungeon Crawl Stone Soup version 0.25-a0-707-g603da07 (webtiles) character file. Game seed: 8747573126413844122, levelgen mode: deterministic 4 Ardor the Shield-Bearer (level 1, 0/16 HPs) Began as a Formicid Fighter on Apr 4, 2020. Succumbed to a goblin's poison ... on level 1 of the Dungeon. The game lasted 00:00:46 (347 turns). Ardor the Shield-Bearer (Formicid Fighter) Turns: 347, Time: 00:00:46 Health: 0/16 AC: 5 Str: 20 XL: 1 Next: 77% Magic: 1/1 EV: 9 Int: 7 God: Gold: 24 SH: 0 Dex: 10 Spells: 0/0 levels left rFire . . . SeeInvis + a - +0 flail rCold . . . Gourm . (no shield) rNeg . . . Faith . b - +0 scale mail rPois . Spirit . (helmet unavailable) rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... (no boots) Stlth .......... (no amulet) HPRegen 0.05/turn (no ring) MPRegen 0.07/turn (no ring) @: lethally poisoned (0 -> -3) A: permanent stasis, dig shafts and tunnels, four strong arms, antennae 3, thin metallic scales 1, deformed body, frail 1, subdued magic 1 a: Dig, Shaft Self You were on level 1 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 24 gold pieces. Inventory: Hand Weapons a - a +0 flail (weapon) Armour b - a +0 scale mail (worn) c - a +0 kite shield Scrolls e - a scroll of remove curse Potions d - a potion of might Comestibles f - a ration Skills: - Level 3.2 Fighting * Level 2.3 Maces & Flails - Level 3.2 Armour + Level 3.8 Shields You couldn't memorise any spells. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You cannot be hasted, slowed, berserked, paralysed or teleported. You can dig through walls and to a lower floor. Your four strong arms can wield two-handed weapons with a shield. You have a pair of large antennae on your head. (SInv) You are partially covered in thin metallic scales. (AC +2) Armour fits poorly on your strangely shaped body. You are frail. (-10% HP) Your spells are a little easier to cast, but a little less powerful. Message History You feel sick. You feel sick. Found 2 scrolls labeled YSO XONOUCW. * * * LOW HITPOINT WARNING * * * You feel sick. * * * LOW HITPOINT WARNING * * * You feel sick. You see here 2 scrolls labeled YSO XONOUCW. * * * LOW HITPOINT WARNING * * * You feel sick. You see here 2 scrolls labeled YSO XONOUCW. e - 2 scrolls labeled YSO XONOUCW As you read the scroll labeled YSO XONOUCW, it crumbles to dust. You feel blessed for a moment. It was a scroll of remove curse. As you read the scroll labeled WINWIEHOEJ, it crumbles to dust. You feel a strange sense of stasis. It was a scroll of teleportation. * * * LOW HITPOINT WARNING * * * You feel sick. Unknown command. You die... ### ..######### ..........########### ................@...# ..........###.....#.# ..#####...###.###.# ..# #)....#.# #.# ..# #.#.#.#.# #.# ..#####.#.#...# #.# .......>#.##### #.# ..#####.#.# #.# ### #.#.# #.# There were no monsters in sight! Vanquished Creatures A bat (D:1) A goblin (D:1) A kobold (D:1) 2 rats (D:1) 5 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Ardor the Formicid Fighter began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 18/18 MP: 1/1 327 | D:1 | Gained mutation: Your spells are a little easier to cast, | but a little less powerful. [potion of mutation] 327 | D:1 | Gained mutation: Armour fits poorly on your strangely | shaped body. [potion of mutation] 327 | D:1 | Gained mutation: You are frail. (-10% HP) [potion of | mutation] 327 | D:1 | Gained mutation: You are partially covered in thin metallic | scales. (AC +2) [potion of mutation] 347 | D:1 | Succumbed to a goblin's poison Levels and vault maps discovered: D:1: dpeg_arrival_brainrot, layout_basic Action || total -------------------------++------- Melee: Flail || 18 Use: Scroll || 2 Potion || 1 Armor: Scale mail || 7 Dodge: Dodged || 5 Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 7 | 0 | 0.0 | 5 | 0 | 0.0 +---------+---------+-------+---------+---------+------- D:1 | 7 | 0 | 0.0 | 5 | 0 | 0.0 +---------+---------+-------+---------+---------+-------